Spy Hunter: Difference between revisions
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|image = Spy_Hunter.png | |image = Spy_Hunter.png | ||
|caption = Spy Hunter | |caption = Spy Hunter | ||
|developer = [[Paradigm Entertainment]], [[Point of View | |developer = [[Paradigm Entertainment]], [[Point of View Inc]], [[Sidhe Interactive]] | ||
|genre = Action Arcade | |genre = [http://wiki.pcsx2.net/index.php/Category:Action Action] [http://wiki.pcsx2.net/index.php/Category:Arcade Arcade] [http://wiki.pcsx2.net/index.php/Category:Racing Racing/GT] | ||
|gameinfo = | |gameinfo = Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy. | ||
|wikipedia = http://en.wikipedia.org/wiki/Spy_Hunter_%282001_video_game%29 | |||
|reviewlinks = http://ps2.ign.com/articles/164/164896p1.html | In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf. | ||
|wikipedia = [http://en.wikipedia.org/wiki/Spy_Hunter_%282001_video_game%29 Link] | |||
|reviewlinks = [http://ps2.ign.com/articles/164/164896p1.html IGN] | |||
|reviewscore = 8.9 (IGN) | |reviewscore = 8.9 (IGN) | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-50268 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = October 19, 2001 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPM-65090 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = April 25, 2002 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|hacks = | |hacks = | ||
|fpsinfo = ~50-60fps | |fpsinfo = ~50-60fps | ||
|comment = The game | |comment = The game runs very smoothly. | ||
'''Bugs''': | |||
*The skybox glitches/flickers occasionally (Very noticeable in the second level). | |||
*On cutscenes the right side of the video is blurred. To fix this you can use the manual game fix "Switch to GSDx software rendering when a FMV plays". This only occurs if you change the resolution in GSdx. | |||
'''Additional Info''': | |||
*Setting '''VU Cycle Stealing''' to 3 causes screen tearing. | |||
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'''Download Here''': http://forums.pcsx2.net/Thread-Spy-Hunter-SOLVED?pid=375251#pid375251 | '''Download Here''': http://forums.pcsx2.net/Thread-Spy-Hunter-SOLVED?pid=375251#pid375251 | ||
'''Update 6/6/2014''': Any build from June 7th onwards contains the fix. Just enable "Delay VIF1 Stalls" in the manual game fixes tab. | |||
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