Shadow Hearts: Difference between revisions
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Hardware mode | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=The game is very GPU-intensive in Hardware mode outside of battles. Additionally, enabling Texture Filtering will lead to visible graphical glitches. | |||
|Workaround=Use Software mode OR GSdx Hardware mode DirectX 9 (much faster than 10/11 for this game).<br> | |||
However, it is safe to switch to Hardware mode during battles. This will avoid slowdowns on weaker CPUs. | |||
}} | |||
{{Issue | |||
|IssueName=Invisible characters | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=In various environments, characters seem to be invisible. | |||
|Workaround=Set '''EE/FPU clamping mode''' to '''Full'''.<br> | |||
This change requires a scene change to take effect and will not make already invisible characters visible immediately. | |||
}} |