Okage: Shadow King: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{info-stub}} | {{info-stub}} | ||
{{infobox | {{infobox | ||
|image = | |image = | ||
|caption = | |caption = | ||
Line 34: | Line 34: | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
<!-- Windows | }} | ||
| | |||
| | [[Category:Temp - unverified automatically converted pages]] | ||
| | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
| | {{TestingHeader|OS=Windows}} | ||
| | {{TestingEntry | ||
| | |Status=? | ||
| | |Region=? | ||
| | |OS=? | ||
| | |CPU=i5 2500 3.30GHz | ||
| | |GPU=HD 6850 | ||
|Revision=1.1.0 r5726 | |||
|Graphics=GSdx r5726 | |||
*Needs software rendering with GSdx (F9) to avoid character shadows and blurry image issues while using dx9/11 hardware mode. | |Sound= | ||
* SPU2-X r5695 | |||
| | * LilyPad r5403 | ||
|Comments=BIOS: USA v2.20, | |||
| | *Needs software rendering with GSdx (F9) to avoid character shadows and blurry image issues while using dx9/11 hardware mode., | ||
*30-60FPS due to software renderer in GSdx. | |||
| | |Tester=? | ||
| | }} | ||
| | {{TestingFooter}} | ||
| | |||
| | {{TestingHeader|OS=Linux}} | ||
| | {{TestingEntry | ||
| | |Status=? | ||
| | |Region=? | ||
| | |OS=? | ||
|CPU=? | |||
|GPU=? | |||
|Revision=1736 | |||
|Graphics=ZZogl 182 | |||
|Sound= | |||
|Comments= | |||
*Specular highlights should be on | *Specular highlights should be on | ||
*35fps | *35fps | ||
<!-- | |Tester=? | ||
| | }} | ||
| | {{TestingFooter}} | ||
| | |||
<!-- Remove comment signs and add issues here --> | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
<!-- | |||
==Known Issues== | |||
{{Issue | |||
|IssueName= | |||
|IsFixed= | |||
|IssueLevel= | |||
|Description= | |||
|Workaround= | |||
}} | }} | ||
--> |