Shadow of the Colossus: Difference between revisions
no edit summary
JonahtheMann (talk | contribs) |
JonahtheMann (talk | contribs) No edit summary |
||
Line 48: | Line 48: | ||
|comment = | |comment = | ||
*PAL last tested with PCSX2 0.9.4 with complains of broken 3d, probably playable with 0.9.8. | *PAL last tested with PCSX2 0.9.4 with complains of broken 3d, probably playable with 0.9.8. | ||
*VU Cycle stealing works very well with the game | *VU Cycle stealing works very well with the game. | ||
<!-- Linux specs --> | <!-- Linux specs --> | ||
|linuxpcsx2ver = | |linuxpcsx2ver = | ||
Line 66: | Line 66: | ||
|cputype = Pentium Dual-Core E5400 (2.7GHz) | |cputype = Pentium Dual-Core E5400 (2.7GHz) | ||
|gputype = Geforce 9600GT | |gputype = Geforce 9600GT | ||
|pccomment = Depending on the speed | |pccomment = Depending on the CPU speed, VU cycle stealing may have to be set at 3. This may not be necessary though. Optimally, the CPU should at least be a Quad-Core and have a speed of 4 GHz. This will significantly improve the performance. | ||
}} | }} | ||
Line 72: | Line 72: | ||
==Known Issues:== | ==Known Issues:== | ||
===Over- | ===Over-bloom=== | ||
A common | A common emulation error is that the bloom is too high, making it difficult to see much of the screen when out in bright locations. | ||
*Solution 1: Use 2x, 3x or higher internal resolution in the GSdx plugin settings. | *Solution 1: Use 2x, 3x or higher internal resolution in the GSdx plugin settings. | ||
*Solution 2: GSdx | *Solution 2: There are several user-modified GSdx plugins available for download and are designed specifically for ''Shadow of the Colossus''. Download one of these plugins and unzip the files into the plugin settings for PCSX2. The over-bloom will be significantly reduced if this plugin is used in GSdx. | ||
===Texture Misalignment=== | ===Texture Misalignment=== | ||
Unfortunately, raising the internal resolution to eliminate the bloom | Unfortunately, raising the internal resolution to eliminate the bloom may cause certain textures to become misaligned. This causes the bloom on Shadow Creatures, Pigeons, Wander's Sword, and Mono's Dress to be placed to the upper-left of their proper position. | ||
*Solution | *Solution: Open up the GSdx plugin settings and search through the configurations until you find the "Half-Pixel Offset" hack. Enabling this hack will re-align the texture. |