NASCAR Thunder 2004: Difference between revisions
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|Graphics=Vulkan @ 2x Native | |Graphics=Vulkan @ 2x Native | ||
|Sound= Default | |Sound= Default | ||
|Comments= BIOS: EU v02.30(20/02/2008) On average runs 100% but at times when many cars are on screen can slow down to 70%. | |Comments= BIOS: EU v02.30(20/02/2008) On average runs 100% but at times when many cars are on screen can slow down to 70%. Mipmapping faulty: shows low-res textures at times when high-res textures should load. Had to move the game from HDD to SSD because it was freezing too much mid race (AKA frequent disk reading.) | ||
|Tester=Grester | |Tester=Grester | ||
}} | }} | ||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
==Known Issues== | |||
{{Issue | |||
|IssueName=Low resolution textures on cars | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=On parade laps when the camera zooms in on the cars, some of them load the low-resolution texture instead of the high-resolution one. | |||
|Workaround=Changing the mipmapping setting might help. | |||
''"Tests on 'PS2 Forced' don't seem to improve the emulation judgment of the mipmapping. Issue not officially reported on forums."'' - Grester 01/2024 | |||
}} | |||
{{Issue | |||
|IssueName=Mid race freezing | |||
|IsFixed=0 | |||
= | |IssueLevel=-1 | ||
|Description=Game often freezes mid-race many times. | |||
|Workaround=Moving the ISO from an HDD to an SSD solves the frequent disk accesses freezes. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Game slowdowns | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description= | |Description=When many cars are on screen the game can considerably slow down. | ||
|Workaround= | |Workaround=Lower resolution or upgrade hardware. | ||
}} | }} | ||