Grandia III: Difference between revisions
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|Revision=1.3.0 (git 648) | |Revision=1.3.0 (git 648) | ||
|Graphics=GSdx AVX2 | |Graphics=GSdx AVX2 | ||
< | <!-- | ||
Revision: 1.3.0 (648) | Revision: 1.3.0 (648) | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
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* Shader Configuration: | * Shader Configuration: | ||
** Enable FXAA: ON | ** Enable FXAA: ON | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
< | <!-- | ||
Revision: 1.3.0 (648) | Revision: 1.3.0 (648) | ||
* Module: XAudio2 | * Module: XAudio2 | ||
* Latency: 150ms | * Latency: 150ms | ||
* Sync Mode: TimeStretch | * Sync Mode: TimeStretch | ||
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* LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments=6GB DDR3-1333, FMV cutscenes will have glitches when using Direct3D9 & 11 (Hardware) Renderers. Press F9 during these scenes to switch to Software mode, or enable the manual gamefix: ''"Switch to GSdx software rendering when FMV plays"'' under Config > Emulation Settings > Game Fixes. Other than that, the game does run great with no noticeable drop in frame rates. | |Comments=6GB DDR3-1333, FMV cutscenes will have glitches when using Direct3D9 & 11 (Hardware) Renderers. Press F9 during these scenes to switch to Software mode, or enable the manual gamefix: ''"Switch to GSdx software rendering when FMV plays"'' under Config > Emulation Settings > Game Fixes. Other than that, the game does run great with no noticeable drop in frame rates. | ||
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|Revision=v1.5.0 (dev-1834 g096c931) | |Revision=v1.5.0 (dev-1834 g096c931) | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution: 5x Native | * Internal Resolution: 5x Native | ||
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* Shader Configuration: | * Shader Configuration: | ||
** Enable FXAA | ** Enable FXAA | ||
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|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X |