Wipeout Fusion: Difference between revisions
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|CRCsNTSCU = 4C2D1E6D | |CRCsNTSCU = 4C2D1E6D | ||
|releasedateNTSCU = June 17, 2002 | |releasedateNTSCU = June 17, 2002 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = 2 | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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|Tester=Stoniemahonieman | |Tester=Stoniemahonieman | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{Issue | {{Issue | ||
|IssueName=Viewport doesn't shake | |IssueName=Viewport doesn't shake | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The viewport should shake when your ship crashes along the walls or is hit by weapons. PCSX2 can't yet handle this effect without better PCRTC emulation. | |Description=The viewport should shake when your ship crashes along the walls or is hit by weapons. PCSX2 can't yet handle this effect without better PCRTC emulation. | ||
|Workaround= | |Workaround='''v1.7.2603''' introduced the manual option "Screen Offsets" which fixes the issue. | ||
}} | }} | ||