Klonoa 2: Lunatea's Veil: Difference between revisions

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(Change the the issues section to use the term "nightly builds" consistently.)
m (Reformatting and typo fixes in the issue section.)
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Reflections on some objects like cannons and the wind ring are bugged(see screenshots).
|Description=Reflections on some objects like cannons and the Wind Ring are bugged (see screenshots).
|Workaround=Go to Config > Emulation Settings > VUs tab, and set '''Clamping Mode''' to "'''Extra'''".
|Workaround=Go to Config > Emulation Settings > VUs tab, and set '''Clamping Mode''' to "'''Extra'''".
<spoiler show="Show screenshots" hide="Hide screenshots">
<spoiler show="Show screenshots" hide="Hide screenshots">
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=At certain points of the game and especially during the train cut scene at the end of volk city the Textures will randomly flash and change around to garbage textures or wrong colors.
|Description=At certain points of the game, and especially during the train cut scene at the end of Volk Vity, the textures will randomly flash and change around to garbage textures or wrong colors.
|Workaround=Reducing the EE cyclerate in speed hacks can alleviate it at -1 or 75% speed but still doesn't completely remove it. Reducing it to -3 or 50% speed will fix nearly all of the flashing textures but with the risk of game slowdowns. Inversely speeding up the EE cycle rate will make the texture flashing much worse.
|Workaround=Reducing the EE cyclerate in speed hacks can alleviate it at −1 or 75 % speed, but still doesn't completely remove it. Reducing it to −3 or 50 % speed will fix nearly all of the flashing textures, but with the risk of game slowdowns. Inversely, speeding up the EE cycle rate will make the texture flashing much worse.
}}
}}


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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The cutscenes at the end of maze of memories, at the end of Noxious Lalakoosha, and at the start of Embryo Compass all have graphical issues.
|Description=The cutscenes at the end of Maze of Memories, at the end of Noxious La-Lakoosha, and at the start of Embryo Compass all have graphical issues.
|Workaround=To fix Maze of Memories and Lalakoosha go to Config > Video (GS) > Plugin Settings and set Renderer to "OpenGL (Hardware)". To fix Embryo Compass go to Config > Video (GS) > Plugin Settings and switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=To fix Maze of Memories and La-Lakoosha, go to Config Video (GS) Plugin Settings and set Renderer to "OpenGL (Hardware)". To fix Embryo Compass, go to Config Video (GS) Plugin Settings and switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


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|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Some areas have no music and sound effects are missing completely. Skipping too
|Description=Some areas have no music, and sound effects are missing completely.
|Workaround= Fixed on the 1.7 nightly builds. For older builds, change SPU to async and lower latency to 3ms
|Workaround= Fixed on the 1.7 nightly builds. For older builds, change SPU to async and lower latency to 3 ms.
<spoiler show="Show patches" hide="Hide patches">
<spoiler show="Show patches" hide="Hide patches">
<pre>
<pre>
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|IsFixed=1
|IsFixed=1
|IssueLevel=-1
|IssueLevel=-1
|Description=Missing floor textures or bad colors as a side effect from the patches(see screenshots). Volk City, Volkan Inferno And Dark Sea of Tears are the most likely to crash without the patch. Other Levels may load and be completely playable.
|Description=Missing floor textures, or bad colors as a side effect from the patches (see screenshots). Volk City, Volkan Inferno And Dark Sea of Tears are the most likely to crash without the patch. Other Levels may load and be completely playable.
|Workaround=Go to System tab of PCSX2 and disable "Automatic Gamefixes", and re-enable it whenever a level needs it.
|Workaround=Go to System tab of PCSX2 and disable "Automatic Gamefixes", and re-enable it whenever a level needs it.
<spoiler show="Show screenshots" hide="Hide screenshots">
<spoiler show="Show screenshots" hide="Hide screenshots">
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|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Certain objects and enemies appear as the wrong colors such as moving red Goomis(usually green orbs you can hang from) and Golden Kitons(Helicopter/hovering enemy).
|Description=Certain objects and enemies appear as the wrong colors such as moving red Goomis (usually green orbs you can hang from) and Golden Kitons (Helicopter/hovering enemy).
|Workaround=Go to Config > Video (GS) > Plugin Settings, and switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config Video (GS) Plugin Settings, and switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Some objects needed to progress further don't appear where they should.
|Description=Some objects needed to progress further don't appear where they should.
|Workaround=Fixed on the 1.7 nightly builds; this is automatically resolved as long as Automatic Gamefixes is enabled on the System tab. You can manually enable the fix by going to Config > Emulation Settings > EE/IOP tab, and setting '''EE/FPU''' to "'''Nearest or Negative'''".
|Workaround=Fixed on the 1.7 nightly builds; this is automatically resolved as long as Automatic Gamefixes is enabled on the System tab. You can manually enable the fix by going to Config Emulation Settings EE/IOP tab, and setting '''EE/FPU''' to "'''Nearest or Negative'''".
}}
}}


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|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Fire effects do not display in Volk Inferno and Joilant(see screenshots).
|Description=Fire effects do not display in Volk Inferno and Joilant (see screenshots).
|Workaround=Fixed on the 1.7 nightly builds.
|Workaround=Fixed on the 1.7 nightly builds.
<spoiler show="Show screenshots" hide="Hide screenshots">
<spoiler show="Show screenshots" hide="Hide screenshots">
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|IsFixed=1
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=When moving to one of the parts in the Volk City vision you get just a black screen with sound.
|Description=When moving to one of the parts in Volk City, you get just a black screen with sound.
|Workaround=Fixed on the 1.7 nightly builds. For older versions, the following patches are needed:
|Workaround=Fixed on the 1.7 nightly builds. For older versions, the following patches are needed:
<spoiler show="Show patches" hide="Hide patches">
<spoiler show="Show patches" hide="Hide patches">