Dragon Ball Z: Budokai Tenkaichi: Difference between revisions
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=The game has a layer of bloom applied that is off the mark when upscaling. | |Description=The game has a layer of bloom applied that is off the mark when upscaling. | ||
|Workaround=Aside from using Software mode, there's two ways to fix it in Hardware. One is to use the | |Workaround=Aside from using Software mode, there's two ways to fix it in Hardware. One is to use the '''Half-Pixel Offset: Normal (Vertex)''' option, but it tends to break ''a lot'' of things. Alternatively, Utilize '''Texture Offsets''' in the per-game settings. You'll need a custom offset for each resolution upscale multiplier unfortunately. Refer to (or fill) the below table as needed: | ||
* 2x: | * 2x: | ||
* 3x: | * 3x: |