Scooby-Doo! and the Spooky Swamp: Difference between revisions
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|GPU=PALIT GeForce GT 1030 @ 2 GB | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1.7.2564 | |Revision=v1.7.2564 | ||
< | <!-- | ||
<small style="font-size:10px;"> | <small style="font-size:10px;"> | ||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
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** Wait Loop Detection | ** Wait Loop Detection | ||
** MTVU | ** MTVU | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
<small style="font-size:10px;"> | <small style="font-size:10px;"> | ||
* Renderer: Vulkan | * Renderer: Vulkan | ||
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* FXAA Shader | * FXAA Shader | ||
* Widescreen patch | * Widescreen patch | ||
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|Sound=build-in | |Sound=build-in | ||
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) and 1620p (3K) 50-60 FPS, no brakes, bugs and freezes. I checked this game again, half of the game went through, I did not notice any failures. | |Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) and 1620p (3K) 50-60 FPS, no brakes, bugs and freezes. I checked this game again, half of the game went through, I did not notice any failures. |