Enter the Matrix: Difference between revisions
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25254<br />SLKA-25032 <small>(Korea)</small> | |serialsNTSCJ = SLPS-25254<br />SLKA-25032 <small>(Korea)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = A65E4DA4 | ||
|releasedateNTSCJ = June 19, 2003<br />July 24, 2003 <small>(Korea)</small> | |releasedateNTSCJ = June 19, 2003<br />July 24, 2003 <small>(Korea)</small> | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
Line 87: | Line 87: | ||
|GPU=Geforce 1660 Super | |GPU=Geforce 1660 Super | ||
|Revision=1.7.0 (dev-1545) | |Revision=1.7.0 (dev-1545) | ||
< | <!-- | ||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
** EE Cyclerate: 0 | ** EE Cyclerate: 0 | ||
Line 93: | Line 93: | ||
** mVU Flag Hack: ✓ | ** mVU Flag Hack: ✓ | ||
** MTVU: ✓ | ** MTVU: ✓ | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 8x Native | * Internal Resolution: 8x Native | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
--> | |||
|Sound=SPU2-X | |Sound=SPU2-X | ||
|Comments= No tweaks needed anymore for a playable state and no speedhacks needed either. Very easy to run at 8x native resolution, no framerate drops. I didn't complete the game, but got about 1/4 of the way through. | |Comments= No tweaks needed anymore for a playable state and no speedhacks needed either. Very easy to run at 8x native resolution, no framerate drops. I didn't complete the game, but got about 1/4 of the way through. | ||
|Tester=CynicMimic | |Tester=CynicMimic | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 | |||
|CPU=Intel i7-950 | |||
|GPU=Nvidia GTX760 | |||
|Revision=v1.7.2197 | |||
|Graphics=Open-GL | |||
|Sound=cubeb | |||
|Comments= Blending=Full fixes menus. Letters appear white as intended instead of gray and corrects overall (menu) brightness. | |||
|Tester=Cba2212 | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 10 | |||
|CPU=Ryzen 5 3600X @ 3.6GHz | |||
|GPU=GeForce RTX 2060 Super 8GB | |||
|Revision=1.7.2532 | |||
|Graphics=Built-in (AVX2) (HW) | |||
|Sound=Built-in | |||
|Comments= Works fine. | |||
|Tester=Gameboi64 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |
Latest revision as of 10:27, 27 March 2024
Developer(s): Shiny Entertainment
Publisher(s): Atari (US, EU, AU), Bandai (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 7.2/10, Metacritic: 62/100
Game description: Enter the Matrix features awesome gunplay and spectacular martial arts that bend the rules of the Matrix, insane driving and stunts, and the chance to pilot the fastest hovercraft in the fleet. This game isn't just set in the Matrix universe--it's an integral part of the entire Matrix experience, with a story that weaves in and out of The Matrix: Reloaded, the second chapter of the movie trilogy. Enter the Matrix is the story behind the story.
Enter the Matrix gives players control of two of the supporting characters from Reloaded and Revolutions, Ghost (Anthony Wong) and Niobe (Jada Pinkett-Smith), members of the same group of rebels as Morpheus, Trinity, and Neo, the protagonists of the series. Niobe is the Captain of the Logos, the fastest ship in the rebel fleet. Ghost is the ship's first mate, weapons guru, and a deep-thinking, philosophical assassin. The game takes place at roughly the same time as the events in Reloaded.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
|
SkipMPEG hack, Runs above full speed., IPU's hang. | |
NTSC-U | Windows |
|
1.1.0 r5754- | GSdx r5752 SSSE3 |
|
Skipmpeg, Works fine at a decent speed., IPU's hang with " IPU1 Normal " error | |
NTSC-U | Windows 10 |
|
1.7.0 (dev-1545) | GSdx | SPU2-X | No tweaks needed anymore for a playable state and no speedhacks needed either. Very easy to run at 8x native resolution, no framerate drops. I didn't complete the game, but got about 1/4 of the way through. | CynicMimic |
NTSC-U | Windows 7 |
|
v1.7.2197 | Open-GL | cubeb | Blending=Full fixes menus. Letters appear white as intended instead of gray and corrects overall (menu) brightness. | Cba2212 |
NTSC-J | Windows 10 |
|
1.7.2532 | Built-in (AVX2) (HW) | Built-in | Works fine. | Gameboi64 |
Trivia
- Original names: エンター ザ マトリックス (SLPS-25254), 엔터 더 매트릭스 (SLKA-25032)
The gallery
-
v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF
- Games rated C in Japan
- Games rated T in North America
- Games rated 16+ in Europe
- Games rated M in Australia
- Games rated 15 in Korea
- Games with widescreen support
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
- Adventure
- Games by Shiny Entertainment