Okage: Shadow King: Difference between revisions
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|image = Okage-Shadow King.jpg | |image = Okage-Shadow King.jpg | ||
|caption = North American box art | |caption = North American box art | ||
|developer = [[Zener Works]], [[Sony| | |developer = [[Zener Works]], [[Sony|SCEI]] | ||
|publisher = Sony | |publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US) | ||
|genre = RPG | |genre = RPG | ||
|gameinfo = In an unexpected twist of fate, the spirit of an evil king | |gameinfo = In an unexpected twist of fate, the spirit of an evil king is unleashed and possesses the shadow of an innocent young boy named Ari. While wielding the burden of an evil being, Ari and his friends must journey across a wonderfully animated, whimsical world. You'll discover new environments, solve puzzles, and battle more than 100 enemies. Engage in action-packed battle sequences where allies and enemies fight simultaneously and in real-time. In this struggle between good and evil, you must manage your team carefully or forever be held captive by the evil king's spirit. | ||
|wikipedia = [http://en.wikipedia.org/wiki/Okage:_Shadow_King Link] | |wikipedia = [http://en.wikipedia.org/wiki/Okage:_Shadow_King Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/471237-okage-shadow-king Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/471237-okage-shadow-king Link] | ||
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2001/10/15/okage-shadow-king IGN]|7.2/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/okage-shadow-king Metacritic]|70/100}} | |||
|na_rating_text = Comic Mischief, Mild Language, Mild Violence | |||
|na_rating = T | |||
|japanese = SCPS-11008 & SCPS-19102 | |||
|english = SCUS-97129 | |||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCPS-11008<br />SCPS-19102 <small>(PlayStation 2 the Best)</small> | |serialsNTSCJ = SCPS-11008<br />SCPS-19102 <small>(PlayStation 2 the Best)</small><br />PAPX-90212 <small>(Trial)</small> | ||
|CRCsNTSCJ = EE838B5C | |CRCsNTSCJ = EE838B5C | ||
|releasedateNTSCJ = March 15, 2001<br />August 1, 2002 <small>(PlayStation 2 the Best)</small> | |releasedateNTSCJ = March 15, 2001<br />August 1, 2002 <small>(PlayStation 2 the Best)</small> | ||
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==Trivia== | ==Trivia== | ||
* Original names: '''ボクと魔王''' (SCPS-11008) & (SCPS-19102) | |||
* Also known as '''Boku to Maou''' (JP) | * Also known as '''Boku to Maou''' (JP) | ||
Latest revision as of 11:38, 16 April 2019
Developer(s): Zener Works, SCEI
Publisher(s): SCEI (JP), SCEA (US)
Genre: RPG
Wikipedia: Link
Game review links: IGN: 7.2/10, Metacritic: 70/100
Game description: In an unexpected twist of fate, the spirit of an evil king is unleashed and possesses the shadow of an innocent young boy named Ari. While wielding the burden of an evil being, Ari and his friends must journey across a wonderfully animated, whimsical world. You'll discover new environments, solve puzzles, and battle more than 100 enemies. Engage in action-packed battle sequences where allies and enemies fight simultaneously and in real-time. In this struggle between good and evil, you must manage your team carefully or forever be held captive by the evil king's spirit.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 | GSdx r4600 |
|
BIOS: USA v2.20, Needs software rendering with GSdx (F9) or else it eats all the RAM. 30-60FPS due to software renderer in GSdx. | Machina |
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Runs at a pretty slow speed. | |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
Playable... but native res is 640*448 and it slows down pretty fast when many characters are on screen..., Characters' shadows look bad in hardware, OK in software... | |
? | ? |
|
1.1.0 r5726 | GSdx r5726 |
|
Needs software rendering with GSdx (F9) to avoid character shadows and blurry image issues while using dx9/11 hardware mode., | Joder666 |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Hardware)0.1.16 r5875 |
|
Game works with hardware rendering only on GSdx 10. Anything higher than 4X native resolution causes noticeable slowdown. I did notice the blur that was mentioned above, but was able to get rid of it with anisotropic filtering and texture filtering enabled. Bios V2.0 was used. | Zrooney |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
1736 | ZZogl 182 | ? | Specular highlights should be on. 35fps | 188.134.4.34 |
Trivia
- Original names: ボクと魔王 (SCPS-11008) & (SCPS-19102)
- Also known as Boku to Maou (JP)
The gallery
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Okage: Shadow King (SCPS 11008)