DoDonPachi DaiOuJou: Difference between revisions
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{{infobox | {{infobox | ||
|image = | |image = DoDonPachi_Dai-Ou-Jou.png | ||
|caption = | |caption = | ||
|developer = | |developer = Cave | ||
|genre = | |publisher = [[Arika]] | ||
|gameinfo = | |genre = Action, Shoot'em up | ||
|wikipedia = | |gameinfo = The PS2 edition of Cave's long-running top-down shooter series, boasting the same classic 2D top-down shooter gameplay, gigantic explosions, massive bosses, and an arcade-style long view (with borders to simulate the sideways monitor play.) The PS2 game also features a simulation mode and a DVD viewing mode for replays.<br /> | ||
| | DoDonPachi DaiOuJou is the fourth arcade game in Cave's DonPachi series. DaiOuJou follows the conventions of the previous game with only a few changes. The chaining system is intact and works in much the same way. Causing an enemy to explode fills a meter, and every enemy destroyed before the meter depletes adds to the current chain and again refills the meter. Holding the laser weapon over a large enemy will hold the meter steady and slowly accumulate hits. In this way it is possible to create a single chain out of any of the 5 stages. | ||
| | |wikipedia = [http://en.wikipedia.org/wiki/DoDonPachi_DaiOuJou Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/582447-dodonpachi-dai-ou-jou Link] | |||
|japanese = SLPS-25233 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = | |NTSCU = 0 | ||
|serialsNTSCU = | |serialsNTSCU = | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
Line 19: | Line 19: | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = | |PAL = 0 | ||
|serialsPAL = | |serialsPAL = | ||
|CRCsPAL = | |CRCsPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPS-25233 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = April 10, 2003 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J | ||
|OS= | |OS=Windows | ||
|CPU= | |CPU=I5 3330 | ||
|GPU= | |GPU=HD radeon 6850 | ||
|Revision= | |Revision=1.1.svn5820 | ||
|Graphics= | |Graphics=GSDX | ||
|Sound=? | |Sound= | ||
|Comments= | *SPU2-X | ||
|Tester= | *? | ||
|Comments=USA v02.20(10/02/2006), light game for any cpu/gpu.Not full screen,is not a bug ,its only a engine of arcade game for ps2 version. | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=AMD Ryzen 5 2500U | |||
|GPU=AMD Radeon Vega 8 Mobile | |||
|Revision=1.4.0 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments= Small control issues, possibly part of the game though. | |||
|Tester=Eviljapyay | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 68: | Line 84: | ||
{{TestingFooter}} | {{TestingFooter}} | ||
--> | --> | ||
== Trivia == | |||
* Original names: '''怒首領蜂 大往生''' (SLPS-25233) | |||
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--> | --> | ||
==The gallery== | |||
<gallery> | |||
File:DoDonPachi_DaiOuJou_Forum_2.jpg|DoDonPachi DaiOuJou (SLPS 25233) | |||
File:DoDonPachi_DaiOuJou_Forum_3.jpg|DoDonPachi DaiOuJou (SLPS 25233) | |||
File:DoDonPachi_DaiOuJou_Forum_4.jpg|DoDonPachi DaiOuJou (SLPS 25233) | |||
File:DoDonPachi_DaiOuJou_Forum_1.jpg|DoDonPachi DaiOuJou (SLPS 25233) | |||
</gallery> | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Do-DonPachi-Daioujou-SLPS-25233-J Do DonPachi Daioujou (SLPS 25233) (J)]}} | *[http://forums.pcsx2.net/Thread-Do-DonPachi-Daioujou-SLPS-25233-J Do DonPachi Daioujou (SLPS 25233) (J)]}} |
Latest revision as of 14:54, 22 March 2019
DoDonPachi DaiOuJou | |||||||||||||||||||
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Developer(s): Cave
Publisher(s): Arika
Genre: Action, Shoot'em up
Wikipedia: Link
Game description: The PS2 edition of Cave's long-running top-down shooter series, boasting the same classic 2D top-down shooter gameplay, gigantic explosions, massive bosses, and an arcade-style long view (with borders to simulate the sideways monitor play.) The PS2 game also features a simulation mode and a DVD viewing mode for replays.
DoDonPachi DaiOuJou is the fourth arcade game in Cave's DonPachi series. DaiOuJou follows the conventions of the previous game with only a few changes. The chaining system is intact and works in much the same way. Causing an enemy to explode fills a meter, and every enemy destroyed before the meter depletes adds to the current chain and again refills the meter. Holding the laser weapon over a large enemy will hold the meter steady and slowly accumulate hits. In this way it is possible to create a single chain out of any of the 5 stages.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
|
1.1.svn5820 | GSDX |
|
USA v02.20(10/02/2006), light game for any cpu/gpu.Not full screen,is not a bug ,its only a engine of arcade game for ps2 version. | |
NTSC-J | Windows |
|
1.4.0 | GSDX |
|
Small control issues, possibly part of the game though. | Eviljapyay |
Trivia
- Original names: 怒首領蜂 大往生 (SLPS-25233)
The gallery
-
DoDonPachi DaiOuJou (SLPS 25233)
-
DoDonPachi DaiOuJou (SLPS 25233)
-
DoDonPachi DaiOuJou (SLPS 25233)
-
DoDonPachi DaiOuJou (SLPS 25233)