BCV: Battle Construction Vehicles: Difference between revisions
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{{infobox | {{infobox | ||
|image = | |image = BCV_Battle_Construction_Vehicles.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = Artdink | ||
|genre = | |publisher = [[Artdink]] (JP), [[Midas Interactive Entertainment]] (EU) | ||
|gameinfo = | |genre = Action, Fighting | ||
|wikipedia = | |gameinfo = In B.C.V. you must turn some of the toughest construction vehicles on the planet into smouldering piles of scrap metal. Your objective? To save your father’s construction business from certain doom at the hands of a ruthless rival. Use your surroundings and special attacks to bring your opponents to their knees and save the day. Demolish your opponents with 15 playable characters, 14 construction vehicles and 20 special attacks. Additional features include a two-player versus mode, over 30 in-game obstacles, and a 16-stage story mode. Released in Japan and Europe only. | ||
|reviewlinks = | |wikipedia = [http://en.wikipedia.org/wiki/BCV:_Battle_Construction_Vehicles Link] | ||
| | |gamefaqslink = [http://www.gamefaqs.com/ps2/577383-bcv-battle-construction-vehicles Link] | ||
|numberofplayers = 2 | |||
|reviewlinks = {{ReviewLink|[http://www.ign.com/games/bcv-battle-construction-vehicles/ps2-14005 IGN User Score]|4.3/10}} | |||
|eu_rating = 7+ | |||
|english = SLES-51714 | |||
|japanese = SLPS-25004 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = | |NTSCU = 0 | ||
|serialsNTSCU = | |serialsNTSCU = | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-51714<br />NPED-00030 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = November 28, 2003<br />February 29, 2012 <small>(PS2 Classics)</small> | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPS-25004 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = June 1, 2000 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J | ||
|OS= | |OS=Windows | ||
|CPU= | |CPU=Intel Core2 Duo E8500 @ 3.16Ghz | ||
|GPU= | |GPU=Nvidia GTS 250 512MB | ||
|Revision= | |Revision=18 05 2013 1.1.0 r5628- | ||
|Graphics= | |Graphics=GSdx 5632 SSE41 | ||
|Sound=? | |Sound= | ||
|Comments= | *SPU2-X 2.0.0 5559 | ||
|Tester= | *LilyPad 0.11.0 5403 | ||
|Comments=In-game only..., Lots of broken textures in the menus & game interface with all rendering modes... | |||
|Tester={{ForumUser|Parotaku}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006) | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Intel Core i5-4690K 3.50GHz | |||
|GPU=Nvidia GTX 970 | |||
|Revision=1.4.0 | |||
|Graphics=GSdx 20160105132032 (MSVC 19.00, SSE41) | |||
Renderer=Direct3D11 (Software) | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=No broken textures! Game can slow down to 50% during fights with lots of particles. | |||
|Tester=Drohack | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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--> | --> | ||
== Trivia == | |||
* Original names: '''建設重機喧嘩バトル ぶちギレ金剛!!''' (SLPS-25004) | |||
* Also known as '''Kensetsu Juuki Kenka Battle: Buchigire Kongou!!''' (JP) | |||
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}} | }} | ||
--> | --> | ||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Kensetsu-Juuki-Kenka-Battle-Buchigire-Kongou-SLPS-25004-J--30465 Kensetsu Juuki Kenka Battle - Buchigire Kongou!! (SLPS 25004) (J)]}} |
Latest revision as of 18:10, 27 June 2019
Developer(s): Artdink
Publisher(s): Artdink (JP), Midas Interactive Entertainment (EU)
Genre: Action, Fighting
Wikipedia: Link
Game review links: IGN User Score: 4.3/10
Game description: In B.C.V. you must turn some of the toughest construction vehicles on the planet into smouldering piles of scrap metal. Your objective? To save your father’s construction business from certain doom at the hands of a ruthless rival. Use your surroundings and special attacks to bring your opponents to their knees and save the day. Demolish your opponents with 15 playable characters, 14 construction vehicles and 20 special attacks. Additional features include a two-player versus mode, over 30 in-game obstacles, and a 16-stage story mode. Released in Japan and Europe only.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
|
18 05 2013 1.1.0 r5628- | GSdx 5632 SSE41 |
|
In-game only..., Lots of broken textures in the menus & game interface with all rendering modes... | |
NTSC-J | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006) | |
NTSC-J | Windows |
|
1.4.0 | GSdx 20160105132032 (MSVC 19.00, SSE41)
Renderer=Direct3D11 (Software) |
|
No broken textures! Game can slow down to 50% during fights with lots of particles. | Drohack |
Trivia
- Original names: 建設重機喧嘩バトル ぶちギレ金剛!! (SLPS-25004)
- Also known as Kensetsu Juuki Kenka Battle: Buchigire Kongou!! (JP)