Super Galdelic Hour: Difference between revisions
No edit summary |
m (1 revision imported) |
||
(11 intermediate revisions by 2 users not shown) | |||
Line 13: | Line 13: | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65021 | |serialsNTSCJ = SLPM-65021 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = D138185F | ||
|releasedateNTSCJ = March 29, 2001 | |releasedateNTSCJ = March 29, 2001 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
Line 23: | Line 23: | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region=NTSC-J | |Region=NTSC-J | ||
|OS=Windows 8.1, 64-bit | |OS=Windows 8.1, 64-bit | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU= | |GPU=Nvidia GeForce GT 1030 @ 2 GB | ||
|Revision=v1.6.0 | |Revision=v1.6.0 | ||
|Graphics=GSdx | |Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 | ||
<!-- | |||
* Renderer: Direct3D 11 (Hardware) | |||
* Large Framebuffer | |||
* Native Resolution: 2880x1620 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Full (Direct3D) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* Edge Anti-aliasing | |||
* Rendering threads: 2 | |||
* FXAA Shader | |||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 20200506140834 2.0.0 | ||
*LilyPad ( | *LilyPad (20200506140834) 0.12.1 | ||
|Comments= | |Comments=The game started without freezes, lags and brakes in Direct3D 11 rendering at 1620p (3K) 75 FPS. The game started without problems. | ||
|Tester=Chern40+7 | |Tester=Chern40+7 | ||
}} | }} | ||
Line 76: | Line 90: | ||
--> | --> | ||
==Gameplay Screenshots== | |||
== | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Super_Galderic_Hour-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA | |||
Super_Galderic_Hour-chern40+7(1).jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA | |||
</gallery> | </gallery> | ||
Latest revision as of 10:33, 27 March 2024
Developer(s): Exrays
Publisher(s): Enix Corporation
Genre: Action
Game description: Super Galdelic Hour: Four innocent animals morph into exuberant girls when the Super Galdelic Hour runs. The girls engage in various sports which enhance their natural wiggles and jiggles; jumping rope isn't exactly something the modest will want to engage in when body parts are already hanging loose. The other events include big glove boxing, tree chopping, a pie throwing contest, butt bumping sumo attack, and Kuru Kuru Bout which takes place on two separate pedestals.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 8.1, 64-bit |
|
v1.6.0 | GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 |
|
The game started without freezes, lags and brakes in Direct3D 11 rendering at 1620p (3K) 75 FPS. The game started without problems. | Chern40+7 |
Trivia
- Original names: スーパーギャルデリックアワー (SLPM-65021)
Gameplay Screenshots
-
v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA
-
v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA