The Matrix: Path of Neo: Difference between revisions
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{{infobox | {{infobox | ||
|image = Pathofneobox.jpg | |image = Pathofneobox.jpg | ||
|caption = The Matrix: Path of Neo NTSC-U | |caption = The Matrix: Path of Neo NTSC-U box art | ||
|developer = Shiny Entertainment | |developer = Shiny Entertainment | ||
|publisher = [[Atari]] | |publisher = [[Atari]] | ||
|genre = Action, Adventure | |genre = Action, Adventure | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/The_Matrix:_Path_of_Neo Link] | ||
|gameinfo = You can play as Neo in a story spanning the entire Matrix trilogy in The Matrix: Path of Neo. The game's story is written and directed by the Wachowski siblings, who created the movie trilogy. You can employ all the reality-bending powers of "The One" as you engage in fights both from the movie and made exclusively for the game. The Matrix: Path of Neo also includes new, unreleased | |gameinfo = You can play as Neo in a story spanning the entire Matrix trilogy in The Matrix: Path of Neo. The game's story is written and directed by the Wachowski siblings, who created the movie trilogy. You can employ all the reality-bending powers of "The One" as you engage in fights both from the movie and made exclusively for the game. The Matrix: Path of Neo also includes new, unreleased videos from the movies, and new characters that expand the story of The Matrix.<br /> | ||
In Shiny Entertainment's first licensed Matrix game, [[Enter the Matrix]], only sideline characters were playable. It did not feature the series' protagonist Neo, and due to its nature as an extension of the | In Shiny Entertainment's first licensed Matrix game, [[Enter the Matrix]], only sideline characters were playable. It did not feature the series' protagonist Neo, and due to its nature as an extension of the film's storyline, had few recreations of scenes in the film trilogy. David Perry, president of Shiny Entertainment Inc, has stated that Path of Neo is "basically the game that gamers wanted the first time around... The Neo Game!". | ||
|sw-rendering-only = 1 | |sw-rendering-only = 1 | ||
|widescreen = 1 | |widescreen = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/926493-the-matrix-path-of-neo Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/926493-the-matrix-path-of-neo Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/the-matrix-path-of-neo Metacritic]|69/100}} | ||
|japan_rating = D | |japan_rating = D | ||
|eu_rating = 16+ | |eu_rating = 16+ | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL =SLES-53462<br />SLES-53759<br />SLES-53799<br />SLED-53845 <small>(Demo)</small> | |serialsPAL = SLES-53462<br />SLES-53759<br />SLES-53799<br />SLED-53845 <small>(Demo)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = November 11, 2005 | |releasedatePAL = November 11, 2005 | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66177<br />SLKA-25303 <small>(Korea)</small><br />SLAJ-25072 | |serialsNTSCJ = SLPM-66177<br />SLKA-25303 <small>(Korea)</small><br />SLAJ-25072 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = 23EA0905 | ||
|releasedateNTSCJ = December 22, 2005 <small>(Japan, Korea)</small> | |releasedateNTSCJ = December 22, 2005 <small>(Japan, Korea)</small> | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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*SPU2-X v2.0.0 r5427 | *SPU2-X v2.0.0 r5427 | ||
*? | *? | ||
|Comments=Europe v01.70(27/02/2003), Recommended,MTVU, Memleaks like hell on GSdx HW mode (probably some effects that are bugged), totally unplayable there. On SW mode got 70-110 FPS. Looks playable now, bumping from intro | |Comments=Europe v01.70(27/02/2003), Recommended, MTVU, Memleaks like hell on GSdx HW mode (probably some effects that are bugged), totally unplayable there. On SW mode got 70-110 FPS. Looks playable now, bumping from the intro | ||
|Tester={{ForumUser|Bositman}} | |Tester={{ForumUser|Bositman}} | ||
}} | }} | ||
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*VUCS: 0 | *VUCS: 0 | ||
*INTC, Wait Idle Loop, mVU Flag Hack | *INTC, Wait Idle Loop, mVU Flag Hack | ||
The game only works properly in '''Software''' mode, on Hardware mode it has a very low framerate. | |||
|Tester=DoctorMuerte | |Tester=DoctorMuerte | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 Pro | |||
|CPU=Intel Core i7-4770 @ 3.40 GHz | |||
|GPU=GTX 1070 8GB | |||
|Revision=v1.5.0 (dev-3203-g56b861250) | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
*Mode: Hardware OpenGL | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.12.1 | |||
|Comments=The game works well from start to finish also in Hardware Mode. Under '''HW hacks''' set "'''Merge Sprite'''": ON and Half-pixel Offset to "'''Special Texture'''".The game looks good with minor glitches, a little bit dark if you don't set Brightness to almost '6' in-game options. Some bloom effects are missing but look very sharp. | |||
|Tester={{ForumUser|jcolell}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 10 | |||
|CPU=AMD Ryzen 5 3600X @ 3.6 GHz | |||
|GPU=NVIDIA GeForce RTX 2060 SUPER 8 GB | |||
|Revision=1.7.2532 | |||
|Graphics=Built-in (AVX2) (HW) | |||
|Sound=Built-in | |||
|Comments= Works fine, aside from the graphical glitches that can be fixed with HW hacks. | |||
|Tester=Gameboi64 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Sound= | |Sound= | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester= | |Tester= | ||
}} | |||
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{{TestingHeader|OS=macOS}} | |||
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}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
* Original names: '''マトリックス:パス・オブ・ネオ''' (SLPM-66177), '''더 매트릭스: 패스 오브 네오''' (SLKA-25303) | * Original names: '''マトリックス:パス・オブ・ネオ''' (SLPM-66177), '''더 매트릭스: 패스 오브 네오''' (SLKA-25303) | ||
* The PAL version supports 60Hz. | |||
==Known Issues== | |||
{{noknown}} | |||
== | ==Fixed Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Bugged shadows in SW mode | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Shadows are bugged on certain areas/camera angles. | ||
|Workaround= | |Workaround=Fixed in recent builds. | ||
}} | }} | ||
==Non-Issues== | |||
{{Issue | |||
|IssueName=Various graphics glitches in Hardware Mode when upscaling | |||
|IsFixed=1 | |||
|IssueLevel=-1 | |||
|Description=In some areas of the game, the environment, the lighting, the bloom effect, etc. are not shown correctly when upscaling. | |||
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable '''HW hacks''', go to Advanced Settings and Hacks,check "'''Merge Sprite'''" and set '''Half-pixel Offset''' to "Special Texture". It's recommended to use the '''latest nightly build'''.}} | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Matrix-The-Path-of-Neo-SLUS-21273-U--29426 Matrix, The - Path of Neo (SLUS 21273) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Matrix-The-Path-of-Neo-SLES-53799-E--30124 Matrix, The - Path of Neo (SLES 53799) (E)]}} |
Latest revision as of 22:40, 3 June 2024
Developer(s): Shiny Entertainment
Publisher(s): Atari
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 69/100
Game description: You can play as Neo in a story spanning the entire Matrix trilogy in The Matrix: Path of Neo. The game's story is written and directed by the Wachowski siblings, who created the movie trilogy. You can employ all the reality-bending powers of "The One" as you engage in fights both from the movie and made exclusively for the game. The Matrix: Path of Neo also includes new, unreleased videos from the movies, and new characters that expand the story of The Matrix.
In Shiny Entertainment's first licensed Matrix game, Enter the Matrix, only sideline characters were playable. It did not feature the series' protagonist Neo, and due to its nature as an extension of the film's storyline, had few recreations of scenes in the film trilogy. David Perry, president of Shiny Entertainment Inc, has stated that Path of Neo is "basically the game that gamers wanted the first time around... The Neo Game!".
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5492 | GSdx 5464 SSE41 |
|
Runs above full speed., Various graphics glitches if GSdx is in hardware mode. Looks fine in software mode. | |
PAL | Windows |
|
v1.1.0 r5483 | GSdx v0.1.16 r5559 |
|
Europe v01.70(27/02/2003), Recommended, MTVU, Memleaks like hell on GSdx HW mode (probably some effects that are bugged), totally unplayable there. On SW mode got 70-110 FPS. Looks playable now, bumping from the intro | |
NTSC-U | Windows 7 |
|
1.3.0 (5900 svn) | GSdx 0.1.16 (5899 svn)
|
|
Speedhacks:
The game only works properly in Software mode, on Hardware mode it has a very low framerate. |
DoctorMuerte |
PAL | Windows 10 Pro |
|
v1.5.0 (dev-3203-g56b861250) | GSdx 1.1.0 AVX2
|
|
The game works well from start to finish also in Hardware Mode. Under HW hacks set "Merge Sprite": ON and Half-pixel Offset to "Special Texture".The game looks good with minor glitches, a little bit dark if you don't set Brightness to almost '6' in-game options. Some bloom effects are missing but look very sharp. | |
NTSC-J | Windows 10 |
|
1.7.2532 | Built-in (AVX2) (HW) | Built-in | Works fine, aside from the graphical glitches that can be fixed with HW hacks. | Gameboi64 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: マトリックス:パス・オブ・ネオ (SLPM-66177), 더 매트릭스: 패스 오브 네오 (SLKA-25303)
- The PAL version supports 60Hz.
Known Issues
There are currently no known, active issues for this title. If you find one, please add it here.
Fixed Issues
Bugged shadows in SW mode
- Status: Fixed
- Type: Minor
- Description: Shadows are bugged on certain areas/camera angles.
- Workaround: Update to the latest nightly version of PCSX2.
Non-Issues
Various graphics glitches in Hardware Mode when upscaling
- Type: Not an issue
- Description: In some areas of the game, the environment, the lighting, the bloom effect, etc. are not shown correctly when upscaling.
- Workaround: Update to the latest nightly version of PCSX2.