Vampire Night: Difference between revisions
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{{infobox | {{infobox | ||
|image = Vampire_Night.jpg | |image = Vampire_Night.jpg | ||
|caption = | |caption = | ||
|developer = Wow Entertainment | |developer = [[Wow Entertainment]] | ||
|publisher = [[Namco]] (US, JP), [[Sony|SCEE]] (EU) | |publisher = [[Namco]] (US, JP), [[Sony|SCEE]] (EU) | ||
|genre = Action, Shooter | |genre = Action, Shooter | ||
|wikipedia = [https://en.wikipedia.org/wiki/Vampire_Night Link] | |||
|gamefaqslink = [http://www.gamefaqs.com/ps2/481081-vampire-night Link] | |||
|reviewlinks = {{ReviewLink|[http://www.ign.com/games/vampire-night/ps2-16040 IGN]|7.3/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/vampire-night Metacritic]|65/100}} | |||
|gameinfo = Very few have survived encounters with vampires, but you deal with them all the time. As a vampire hunter, your next target is a creature who has taken a small medieval village under control. Grab a friend and the GunCon2 to experience intense shooting action through hordes of vampires. Precision shooting is the key to survival, as bosses transform into hideous monsters and parasites consume villagers. Vampire Night also includes a special training mode, an adventure mode, and other hidden features.<br /> | |gameinfo = Very few have survived encounters with vampires, but you deal with them all the time. As a vampire hunter, your next target is a creature who has taken a small medieval village under control. Grab a friend and the GunCon2 to experience intense shooting action through hordes of vampires. Precision shooting is the key to survival, as bosses transform into hideous monsters and parasites consume villagers. Vampire Night also includes a special training mode, an adventure mode, and other hidden features.<br /> | ||
A struggle between light and dark, from 300 years back, is about to ensue. The parties involved are Michel and Albert, the two vampire hunters representing light, and the vampires representing dark. The story takes place in an alternate version of the year 2006 in France, when progress looks stuck in the late 19th century. | A struggle between light and dark, from 300 years back, is about to ensue. The parties involved are Michel and Albert, the two vampire hunters representing light, and the vampires representing dark. The story takes place in an alternate version of the year 2006 in France, when progress looks stuck in the late 19th century. | ||
<!-- General props --> | |||
|progressive = 1 | |progressive = 1 | ||
| | |widescreenpatch = 1 | ||
|lightgun = 1 | |||
|numberofplayers = 2 | |numberofplayers = 2 | ||
| | |na_rating = T | ||
|na_rating_text = Blood, Violence | |na_rating_text = Blood, Violence | ||
<!-- Language props --> | |||
|italian = SCES-50411 | |italian = SCES-50411 | ||
|spanish = SCES-50411 | |spanish = SCES-50411 | ||
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|german = SCES-50411 | |german = SCES-50411 | ||
|english = SCES-50411 & SLUS-20221 | |english = SCES-50411 & SLUS-20221 | ||
| | |japanese = SLPS-25077 & SLPS-73412 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Region=? | |Region=? | ||
|OS=? | |OS=? | ||
|CPU=Intel Pentium Dual-Core E5400 | |CPU=Intel Pentium Dual-Core E5400 @ 3.60 GHz | ||
|GPU= | |GPU=NVIDIA GeForce 9600GT | ||
|Revision=0.9.8 | |Revision=0.9.8 | ||
|Graphics= | |Graphics=GSdx (r4600) | ||
|Sound= | |Sound= | ||
* SPU2-X 1.4 | * SPU2-X 1.4 | ||
* | * LilyPad 0.10.0 | ||
|Comments=BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60/60 FPS | |Comments=BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60/60 FPS | ||
|Tester=Machina | |Tester=Machina | ||
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|Region=NTSC-J | |Region=NTSC-J | ||
|OS=Windows | |OS=Windows | ||
|CPU= | |CPU=Intel Core i5-3330 | ||
|GPU=HD | |GPU=AMD Radeon HD 6850 | ||
|Revision=1.1. | |Revision=1.1.0 (svn r5818) | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | * SPU2-X | ||
*? | * ? | ||
|Comments=USA v02.20(10/02/2006) light game for any cpu/gpu. | |Comments=USA v02.20(10/02/2006) light game for any cpu/gpu. | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status= | ||
|Region= | |Region= | ||
|OS= | |OS= | ||
|CPU= | |CPU= | ||
|GPU= | |GPU= | ||
|Revision= | |Revision= | ||
|Graphics= | |Graphics= | ||
|Sound= | |Sound= | ||
|Comments= | |Comments= | ||
|Tester= | |Tester= | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status= | |||
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}} | |||
{{TestingFooter}} | |||
==Trivia== | == Trivia == | ||
* Original names: '''ヴァンパイアナイト''' (SLPS-25077) & (SLPS-73412) | * Original names: '''ヴァンパイアナイト''' (SLPS-25077) & (SLPS-73412) | ||
* TV Type (Standard Scan/Progressive Scan) is determined only with the Guncon2. If the Guncon2 controllers are connected to both USB connectors, the TV type will be determined by Player 1. If Player 1 is using a Guncon and Player 2 is using a Guncon2, the TV type will be determined by Player 2. | * TV Type (Standard Scan/Progressive Scan) is determined only with the Guncon2. If the Guncon2 controllers are connected to both USB connectors, the TV type will be determined by Player 1. If Player 1 is using a Guncon and Player 2 is using a Guncon2, the TV type will be determined by Player 2. | ||
==Known Issues== | == Known Issues == | ||
{{noknown}} | |||
== Fixed Issues == | |||
{{Issue | {{Issue | ||
|IssueName=Crash on Intro | |IssueName=Crash on Intro | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=2 | |IssueLevel=2 | ||
|Description=Crashes on PCSX2 0.9.9 after the new gif rewrite. | |Description=Crashes on PCSX2 0.9.9 after the new gif rewrite. | ||
|Workaround= | |Workaround=This has been fixed in recent revisions of PCSX2. For older versions, go to Config > Emulation Settings > Game Fixes > Enable manual game fixes > Enable 'EE Timing Hack' | ||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Vampire-Night-SLUS-20221-U--29045 Vampire Night (SLUS 20221) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Vampire-Night-SLPS-25077-J--29521 Vampire Night (SLPS 25077) (J)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Vampire-Night-SCES-50411-E--30537 Vampire Night (SCES 50411) (E)]}} |
Latest revision as of 21:36, 21 May 2024
Developer(s): Wow Entertainment
Publisher(s): Namco (US, JP), SCEE (EU)
Genre: Action, Shooter
Wikipedia: Link
Game review links: IGN: 7.3/10, Metacritic: 65/100
Game description: Very few have survived encounters with vampires, but you deal with them all the time. As a vampire hunter, your next target is a creature who has taken a small medieval village under control. Grab a friend and the GunCon2 to experience intense shooting action through hordes of vampires. Precision shooting is the key to survival, as bosses transform into hideous monsters and parasites consume villagers. Vampire Night also includes a special training mode, an adventure mode, and other hidden features.
A struggle between light and dark, from 300 years back, is about to ensue. The parties involved are Michel and Albert, the two vampire hunters representing light, and the vampires representing dark. The story takes place in an alternate version of the year 2006 in France, when progress looks stuck in the late 19th century.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.8 | GSdx (r4600) |
|
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60/60 FPS | Machina |
NTSC-J | Windows |
|
1.1.0 (svn r5818) | GSdx |
|
USA v02.20(10/02/2006) light game for any cpu/gpu. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | ? | ? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | ? | ? |
Trivia
- Original names: ヴァンパイアナイト (SLPS-25077) & (SLPS-73412)
- TV Type (Standard Scan/Progressive Scan) is determined only with the Guncon2. If the Guncon2 controllers are connected to both USB connectors, the TV type will be determined by Player 1. If Player 1 is using a Guncon and Player 2 is using a Guncon2, the TV type will be determined by Player 2.
Known Issues
There are currently no known, active issues for this title. If you find one, please add it here.
Fixed Issues
Crash on Intro
- Status: Fixed
- Type: Severe
- Description: Crashes on PCSX2 0.9.9 after the new gif rewrite.
- Workaround: Update to the latest nightly version of PCSX2.