Vib Ripple: Difference between revisions
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{{infobox | {{infobox | ||
|image = Vib Ripple NTSC-J cover.jpg | |image = Vib Ripple NTSC-J cover.jpg | ||
|caption = | |caption = | ||
|developer = NanaOn-Sha | |developer = NanaOn-Sha | ||
|publisher = [[Sony|SCEI]] | |||
|genre = Action | |genre = Action | ||
|wikipedia = [https://en.wikipedia.org/wiki/Vib-Ripple Link] | |wikipedia = [https://en.wikipedia.org/wiki/Vib-Ripple Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/921041-vib-ripple Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/921041-vib-ripple Link] | ||
<!-- | |gameinfo = The sequel to NanaOn-Sha's PlayStation 1 rhythm game, Vib Ribbon. Despite being a sequel to a rhythm game, Vib Ripple itself is not a rhythm game, instead being a hidden object game wherein each stage is a "trampoline" consisting of an image, with objects — called "peta characters" — hidden within each image that the player must reveal by jumping on them. Taking from Vib Ribbon's ability to generate new levels using music the player provides on CD, Vib Ripple instead allows the player to create new levels by taking photos using the EyeToy or another USB camera, though an already wide variety of images are included in the game itself. | ||
| | <!-- General props --> | ||
|harddrive = 1 | |||
|camera = 1 | |||
| | |japan_rating = A | ||
| | <!-- Language props --> | ||
|japanese = SCPS-11032 | |||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
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|CRCsNTSCJ = D641407A | |CRCsNTSCJ = D641407A | ||
|releasedateNTSCJ = May 27, 2004 | |releasedateNTSCJ = May 27, 2004 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = 2 | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J | ||
|OS= | |OS=Windows 7 Ultimate (SP1) | ||
|CPU= | |CPU=AMD FX-8350 | ||
|GPU= | |GPU=NVIDIA GeForce GTX 970 | ||
|Revision= | |Revision=1.6.0 [May 6 2020] | ||
|Graphics= | |Graphics=GSDx32-SSE4 | ||
|Sound= | |Sound=SPU2-X 2.0.0 | ||
|Comments= | |Comments=Game starts to slow down when around 10 "Peta Characters" are collected and floating above the level, though this could be because my CPU is a little under powered. Other than that, everything else seems to work fine. | ||
|Tester= | |Tester=ILC | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J | ||
|OS= | |OS=Fedora 38 x86_64 | ||
|CPU= | |CPU=AMD Ryzen 7 2700 | ||
|GPU= | |GPU=AMD RX 580 | ||
|Revision= | |Revision=1.7.4915 | ||
|Graphics= | |Graphics=Vulkan (not sure where to get the plugin info you used to be able to get) | ||
|Sound= | |Sound=Cubeb | ||
|Comments= | |Comments=Works just fine, with the worst issue being slowdowns during saving (which I believe I've had happen with other games as well). I can't get the webcam function working, using OBS virtual camera and any combination of settings within PCSX2 (USB port 1 or 2, EyeToy or Capture Eye, etc) | ||
|Tester= | |Tester=ngoomie | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
* | * Original names: '''ビブリップル''' (SCPS-11032) | ||
* Also known as '''Vib-Ripple''' | |||
<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | |||
{{noknown}} | |||
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== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Vib_Ripple_Forum_1.jpg|Vib Ripple (SCPS 11032) | File:Vib_Ripple_Forum_1.jpg|Vib-Ripple (SCPS 11032) | ||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Vib-Ripple-SCPS-11032-J--29554 Vib-Ripple (SCPS 11032) (J)]}} |
Latest revision as of 21:26, 21 May 2024
Developer(s): NanaOn-Sha
Publisher(s): SCEI
Genre: Action
Wikipedia: Link
Game description: The sequel to NanaOn-Sha's PlayStation 1 rhythm game, Vib Ribbon. Despite being a sequel to a rhythm game, Vib Ripple itself is not a rhythm game, instead being a hidden object game wherein each stage is a "trampoline" consisting of an image, with objects — called "peta characters" — hidden within each image that the player must reveal by jumping on them. Taking from Vib Ribbon's ability to generate new levels using music the player provides on CD, Vib Ripple instead allows the player to create new levels by taking photos using the EyeToy or another USB camera, though an already wide variety of images are included in the game itself.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 7 Ultimate (SP1) |
|
1.6.0 [May 6 2020] | GSDx32-SSE4 | SPU2-X 2.0.0 | Game starts to slow down when around 10 "Peta Characters" are collected and floating above the level, though this could be because my CPU is a little under powered. Other than that, everything else seems to work fine. | ILC |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Fedora 38 x86_64 |
|
1.7.4915 | Vulkan (not sure where to get the plugin info you used to be able to get) | Cubeb | Works just fine, with the worst issue being slowdowns during saving (which I believe I've had happen with other games as well). I can't get the webcam function working, using OBS virtual camera and any combination of settings within PCSX2 (USB port 1 or 2, EyeToy or Capture Eye, etc) | ngoomie |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | ? | ? |
Trivia
- Original names: ビブリップル (SCPS-11032)
- Also known as Vib-Ripple
Known Issues
There are currently no known, active issues for this title. If you find one, please add it here.
Gallery
-
Vib-Ripple (SCPS 11032)