Talk:Kuon: Difference between revisions
(Created page with "Offset x:400 y:400 seems to have the best results") |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
Offset x:400 y:400 seems to have the best results | Offset x:400 y:400 seems to have the best results | ||
I'm not sure whether I should edit the main page right away, but the ghosting bug can be fixed by setting Half-pixel Offset to Special (Texture - aggressive) in PCSX2 1.5.0 This way neither the ghostly silhouette nor the broken lighting are present. | |||
:Hi! If you're sure, of course, go ahead and mention it in a workaround section. It's still a "hack" though if it's "special" and not automatic (so better leave it "not fixed"). --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 05:48, 27 December 2019 (UTC) |
Latest revision as of 05:48, 27 December 2019
Offset x:400 y:400 seems to have the best results
I'm not sure whether I should edit the main page right away, but the ghosting bug can be fixed by setting Half-pixel Offset to Special (Texture - aggressive) in PCSX2 1.5.0 This way neither the ghostly silhouette nor the broken lighting are present.