Pac-Man World 2: Difference between revisions
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{{infobox | |||
{{infobox | |||
|image =PacManW2NTSC-U.png | |image =PacManW2NTSC-U.png | ||
|caption =NTSC-U Cover Art | |caption =NTSC-U Cover Art | ||
|developer =[[Namco]], [[ | |developer = Namco | ||
|genre = | |publisher = [[Namco]] (US, JP), [[Sony|SCEE]] (EU) | ||
|gameinfo = | |genre = Action, Platformer | ||
|wikipedia = | |gameinfo = Pac-Man is on a brand new adventure and once again dealing with the pesky Ghost Gang. In Pac-Man World 2, the Ghost Gang has picked the magical fruit from an ancient tree, thereby releasing wicked evils upon Pac-Land. You must guide Pac-Man through six new lands with plenty of amusing surprises. New and improved, this Pac-Man can ice skate, rollerblade, submarine dive, and solve many exciting puzzles. With all-new moves and a zany cast of characters, your Pac-Man heroics will be pushed to its limits.<br /> | ||
|reviewlinks = | The player controls Pac-Man in a 3D environment along a linear, yet three-dimensional path with the simple objective of reaching the end. The game has twenty-five levels and sixteen Galaxian mazes in six different environments. The plot involves Pac-Man finding five golden fruits that were stolen by ghosts. These fruits were vital to his town. | ||
| | |wikipedia =[http://en.wikipedia.org/wiki/Pac-Man_World_2 Link] | ||
|widescreen = 1 | |||
|gamefaqslink = [http://www.gamefaqs.com/ps2/537156-pac-man-world-2 Link] | |||
|numberofplayers = 2 | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/pac-man-world-2 Metacritic]|73/100}} | |||
|eu_rating = 3+ | |||
|na_rating_text = Mild Violence | |||
|na_rating = E | |||
|italian = SCES-50888 | |||
|spanish = SCES-50888 | |||
|french = SCES-50888 | |||
|german = SCES-50888 | |||
|japanese = SCPS-55038 & SLPS-25141 | |||
|english = SCES-50888 & SLUS-20224 & SLUS-20224GH | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-20224<br />SLUS-20224GH <small>(Greatest Hits)</small> | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU =February 24, 2002 | |releasedateNTSCU = February 24, 2002<br />2003 <small>(Greatest Hits)</small> | ||
|statusNTSCU =2 | |statusNTSCU =2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SCES-50888 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL =February 28, 2003 | |releasedatePAL = February 28, 2003 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPS-25141<br />SCPS-55038 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ =July 25, 2002 | |releasedateNTSCJ = July 25, 2002 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=? | |||
|CPU=AMD Phenom II 1100T X6 @ 3.30Ghz | |||
|GPU=XFX ATI Radeon HD 6850 | |||
|Revision=1.0.0 (r5350) | |||
|Graphics=GSdx r5350 | |||
|Sound= | |||
* SPU2-X r5350 | |||
* LilyPad r5350 | |||
|Comments=BIOS: USA V1.60 (03/19/2002), The game seems to run very good, barely any noticeable slowdowns even at 3x Native. | |||
|Tester=DarkenMoon97 | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel i7 4770k @ 3.5ghz | |||
|GPU=Nvidia GeForce 980 GTX 4GB | |||
|Revision=1.0.0 (r5350) | |||
|Graphics=GSdx r5350 | |||
|Sound= | |||
* SPU2-X r5350 | |||
* LilyPad r5350 | |||
|Comments=Runs perfectly besides some small slowdowns when lots of things are on the screen. | |||
|Tester=Paulie9990 | |||
}} | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5492 | |||
|Graphics=GSdx 5464 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Hangs during intro tutorial when it shows what an extra life is. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006), You need press start in the tutorial in the begin for not freezing,the game is okey. | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz (only 2 cores) | |||
|GPU=ATI 6950 2048MB | |||
|Revision=v1.5.0-dev-889-g0857902 | |||
|Graphics=GSDX SSE41 (D3D11 Hardware) | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Bios: Japan v02.50<br />Works Fine with Full Speed. | |||
|Tester=Spirit | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7-930 @ 2.8Ghz | |||
|GPU=Nvidia GTX 970 4095 MB | |||
|Revision=PCSX2 v1.5.0-dev-1764-g80be9d9 | |||
|Graphics=GSdx | |||
|Sound= | |||
|Comments=EE Cyclerate: -1. I was able to run through every single level from beginning to end (I even sat through the tutorial) without issue. The game seemed to run at 100% speed 100% of the time. I cannot recall a single instance where I had a slowdown. Hangs at the beginning of Butane Pain without the EE Cyclerate adjustment or the EE Timing hack. Audio occasionally makes a slight ringing noise, but I've noticed no issues otherwise. | |||
|Tester={{ForumUser|MadDawg}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 64-bit | |||
|CPU=11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz | |||
|GPU=Nvidia GeForce GTX 1080 Ti | |||
|Revision=v1.7.2248 | |||
|Graphics=GSdx 1.2.0-AVX2 | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.12.1 | |||
|Comments=No noticeable bugs. Plays fine, framerate is solid. | |||
|Tester=Hemporus01 | |||
}} | |||
{{TestingFooter}} | |||
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|Graphics=? | |||
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|Comments=? | |||
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== Trivia == | |||
* Original names: '''パックマンワールド2''' (SLPS-25141) | |||
* 16:9 (Widescreen) mode in the games options crops the top and bottom image, meaning less viewing area then in 4:3 mode. | |||
<!-- Remove comment signs and add issues here --> | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
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==Known Issues== | |||
{{Issue | |||
|IssueName= | |||
|IsFixed= | |||
|IssueLevel= | |||
|Description= | |||
|Workaround= | |||
}} | |||
--> | |||
{{Pac-Man series}} | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Pac-Man-World-2-SLUS-20224-U--29404 Pac Man World 2 (SLUS 20224) (U)]}} |
Latest revision as of 07:18, 3 January 2023
Developer(s): Namco
Publisher(s): Namco (US, JP), SCEE (EU)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 73/100
Game description: Pac-Man is on a brand new adventure and once again dealing with the pesky Ghost Gang. In Pac-Man World 2, the Ghost Gang has picked the magical fruit from an ancient tree, thereby releasing wicked evils upon Pac-Land. You must guide Pac-Man through six new lands with plenty of amusing surprises. New and improved, this Pac-Man can ice skate, rollerblade, submarine dive, and solve many exciting puzzles. With all-new moves and a zany cast of characters, your Pac-Man heroics will be pushed to its limits.
The player controls Pac-Man in a 3D environment along a linear, yet three-dimensional path with the simple objective of reaching the end. The game has twenty-five levels and sixteen Galaxian mazes in six different environments. The plot involves Pac-Man finding five golden fruits that were stolen by ghosts. These fruits were vital to his town.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
1.0.0 (r5350) | GSdx r5350 |
|
BIOS: USA V1.60 (03/19/2002), The game seems to run very good, barely any noticeable slowdowns even at 3x Native. | DarkenMoon97 |
NTSC-U | Windows |
|
1.0.0 (r5350) | GSdx r5350 |
|
Runs perfectly besides some small slowdowns when lots of things are on the screen. | Paulie9990 |
NTSC-U | Windows |
|
1.1.0 r5492 | GSdx 5464 SSE41 |
|
Hangs during intro tutorial when it shows what an extra life is. | |
NTSC-U | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), You need press start in the tutorial in the begin for not freezing,the game is okey. | |
NTSC-J | Windows |
|
v1.5.0-dev-889-g0857902 | GSDX SSE41 (D3D11 Hardware) |
|
Bios: Japan v02.50 Works Fine with Full Speed. |
Spirit |
NTSC-U | Windows |
|
PCSX2 v1.5.0-dev-1764-g80be9d9 | GSdx | ? | EE Cyclerate: -1. I was able to run through every single level from beginning to end (I even sat through the tutorial) without issue. The game seemed to run at 100% speed 100% of the time. I cannot recall a single instance where I had a slowdown. Hangs at the beginning of Butane Pain without the EE Cyclerate adjustment or the EE Timing hack. Audio occasionally makes a slight ringing noise, but I've noticed no issues otherwise. | |
NTSC-U | Windows 10 64-bit |
|
v1.7.2248 | GSdx 1.2.0-AVX2 |
|
No noticeable bugs. Plays fine, framerate is solid. | Hemporus01 |
Trivia
- Original names: パックマンワールド2 (SLPS-25141)
- 16:9 (Widescreen) mode in the games options crops the top and bottom image, meaning less viewing area then in 4:3 mode.