Welcome to Universal Studios Japan: Difference between revisions

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|releasedateNTSCJ  = September 18, 2003
|releasedateNTSCJ  = September 18, 2003
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|statusNTSCJ      = 2
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== Trivia ==
== Trivia ==
* Original names: '''ウェルカム・トゥ・ユニバーサル・スタジオ・ジャパン''' (SLPM-62349)
* Original names: '''ウェルカム・トゥ・ユニバーサル・スタジオ・ジャパン''' (SLPM-62349)


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== Known Issues ==
== Known Issues ==
{{noknown}}


== Fixed Issues ==
{{Issue
{{Issue
|IssueName=No Movement
|IssueName=No Movement
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=2
|Description=Character can't move like up against a wall
|Description=Character can't move like up against a wall
|Workaround=Turn off "mVU Flag Hack"
|Workaround=This is caused by the mVU Flag Hack, which is disabled automatically via the GameDB in the latest versions of PCSX2. For older versions, manually turn off "mVU Flag Hack"
}}
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Latest revision as of 09:39, 21 May 2024

Publisher(s): Konami
Genre: Adventure

Welcome to Universal Studios Japan

Game general and emulation properties:
CERO rating: A
Languages supported:
Japanese: SLPM-62349 & VW079-J1
Region NTSC-J/C/K:
Serial numbers: SLPM-62349
VW079-J1
Release date: September 18, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Win11
  • i5 9600
  • rtx 3060
1.7.5476 3x default This game has a movement issue. Jan 18 2024 Seta-San


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? ? ?


Test configurations on macOS:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? ? ?

Trivia

  • Original names: ウェルカム・トゥ・ユニバーサル・スタジオ・ジャパン (SLPM-62349)

Known Issues

There are currently no known, active issues for this title. If you find one, please add it here.

Fixed Issues

No Movement

  • Status: Fixed
  • Type: Severe
  • Description: Character can't move like up against a wall
  • Workaround: Update to the latest version of PCSX2.