ATV Offroad Fury 2: Difference between revisions

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|gameinfo          = Offroad racing just got more intense.  Race anywhere and anytime as you gun your ATV to the finish line.  With more than 20 all new ATVs, 40 offroad environments, a rockin' soundtrack, minigames, seven race modes, and even online play, ATV Offroad Fury 2 challenges you to conquer the terrain against top riders through massive, stunning environments.  But don't get caught watching the beautiful scenery.  The mountains won't have mercy on you, and neither will the competition.
|gameinfo          = Offroad racing just got more intense.  Race anywhere and anytime as you gun your ATV to the finish line.  With more than 20 all new ATVs, 40 offroad environments, a rockin' soundtrack, minigames, seven race modes, and even online play, ATV Offroad Fury 2 challenges you to conquer the terrain against top riders through massive, stunning environments.  But don't get caught watching the beautiful scenery.  The mountains won't have mercy on you, and neither will the competition.
|wikipedia        = [https://en.wikipedia.org/wiki/ATV_Offroad_Fury_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/ATV_Offroad_Fury_2 Link]
|sw-rendering-only = 1
|sw-rendering-only = 0
|widescreen        = 1
|widescreen        = 1
|progressive      = 1
|progressive      = 1
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}}
}}


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|GPU=NVIDIA GeForce GTX 560
|GPU=NVIDIA GeForce GTX 560
|Revision=XP v1.6.0
|Revision=XP v1.6.0
<spoiler show="Settings" hide="Hide">
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* Speedhacks:
* Speedhacks:
** EE Cyclerate: -1
** EE Cyclerate: -1
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** mVU Flag Hack: Enabled
** mVU Flag Hack: Enabled
** MTVU: Enabled
** MTVU: Enabled
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|Graphics=GSdx SSE4 1.0.1.9
|Graphics=GSdx SSE4 1.0.1.9
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* Renderer: Direct3D 9 (Hardware)
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* Alpha correction: Enabled
* Shader Configuration: FXAA (Enabled)
* Shader Configuration: FXAA (Enabled)
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* SPU2-X 2.0.0.4851
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==Trivia==
==Trivia==
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* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Garbage Graphics
|IssueName=Garbage Graphics
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Using OpenGL everything appears underwater or some gray object flickers around, in DirectX you will get a black screen.  
|Description=Water creates readbacks, and when upscaling, these readbacks create extreme amounts of visual garbage.
|Workaround=Use the Software Renderer to load the stage, after that you can go back to HW mode (by pressing F9) however the water will be missing.  
|Workaround=Do not upscale, or if you do, do not do so on levels with any water.
|FirstTestedOn=v1.1.0 r5565
|LastTestedOn=v1.7.5896
|GithubID=7611
}}
 
==Fixed Issues==
{{Issue
|IssueName=Incorrect water mipmaps
|IsFixed=1
|IssueLevel=0
|Description=Water fails to render correctly on basic mipmapping.
|Workaround=Use full mipmapping.
|LastTestedOn=v1.7.5600
}}
}}


==Screenshots==
==Gallery==
<gallery>
<gallery>
File:ATV_Offroad_Fury_2_Forum_1.jpg|ATV Offroad Fury 2 (SCUS 97369)
File:ATV_Offroad_Fury_2_Forum_1.jpg|ATV Offroad Fury 2 (SCUS 97369)
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{{ATV Offroad Fury/MX series}}
{{ATV Offroad Fury/MX series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-ATV-Offroad-Fury-2-SCUS-97369-U--30322 ATV Offroad Fury 2 (SCUS 97369) (U)]}}
*[https://forums.pcsx2.net/Thread-ATV-Offroad-Fury-2-SCUS-97369-U--30322 ATV Offroad Fury 2 (SCUS 97369) (U)]}}

Latest revision as of 22:30, 14 June 2024

Developer(s): Rainbow Studios
Publisher(s): SCEA (US), THQ (EU)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic82/100
Game description: Offroad racing just got more intense. Race anywhere and anytime as you gun your ATV to the finish line. With more than 20 all new ATVs, 40 offroad environments, a rockin' soundtrack, minigames, seven race modes, and even online play, ATV Offroad Fury 2 challenges you to conquer the terrain against top riders through massive, stunning environments. But don't get caught watching the beautiful scenery. The mountains won't have mercy on you, and neither will the competition.

ATV Offroad Fury 2

Game general and emulation properties:
ESRB rating: E (Mild Lyrics)
PEGI rating: 7+
Game supports multi-tap
Widescreen supported natively
Progressive scan supported
Hardware rendering is supported
Supports up to four local players
Languages supported:
English: SLES-51814 & SCUS-97369 & SCUS-97211 & SCUS-97238 & SCUS-97510 & SCUS-97211GH
Region NTSC-U:
Serial numbers: SCUS-97211
SCUS-97369
SCUS-97238 (Demo)
SCUS-97510 (Greatest Hits)
SCUS-97211GH (Greatest Hits, PlayStation 2 Combo Pack)
Release date: November 9, 2002
September 8, 2004 (Greatest Hits)
CRCs: 2D632F06
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51814
Release date: September 2003 (Australia)
October 3, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
18 02 2013 1.1.0 r5565- GSdx 5559 SSE41 [12 02 2013]
  • SPU2-X 2.0.0 [12 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Status goes from menus to playable., Graphics are completely broken in gsdx hardware mode. Aside from minor graphics errors, looks fine in software mode.
NTSC-U Windows 7 Ultimate 64bit
  • A8-3800 @ 2.7GHz
  • Radeon 6550D
1.3.0(SVN) compiled on Jul 20 2014 GSdx r5875
  • SPU2-X r5875
  • LilyPad SCP r5875
  • Using the software renderer I get ~50-60fps.
  • All speedhacks EE Cyclerate: 3 VU Cycle: 3
SHunter
NTSC-U Windows 8.1 Pro x64
  • Intel Core i7 4770K
  • GeForce GTX 970
1.4.0 compiled on Jan 5 2016 GSdx 20160105132032 (MSVC 19.00, AVX2) 1.0.0
  • SPU2-X 20151231175709 2.0.0
  • LilyPad 20151231175709 0.11.0
• Heavy visual artifacting in HW render mode, SW rendering with Speedhacks set to Preset 4 (Aggressive) is perfect and holds 60fps.

• Speedhacks: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, EE Cycle -1, VU Cycle 1

PAL Windows XP (SP3)
  • Intel Core2 Quad Q9650 @ 3.00 GHz
  • NVIDIA GeForce GTX 560
XP v1.6.0 GSdx SSE4 1.0.1.9
  • SPU2-X 2.0.0.4851
  • LilyPad 0.11.0
Runs above full speed in both single and multiplayer modes. Unfortunately, the NTSC-U PNACH patch is not compatible with PAL release of the game, so graphics are broken on levels like Prospect Springs and Arlington Stream. On software renderer, the game is fully playable, and in-game runs above full speed in both single and multiplayer modes. Only at the single player ATV & Rider Select -screen, framerate drops to 45. Titus03
NTSC-U Windows 10 64-bit
  • 11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz
  • Nvidia GeForce GTX 1080 Ti
v1.7.2415 GSdx 1.2.0-AVX2
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
No noticeable bugs. Plays fine, framerate is solid. Hemporus01


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? There are no test results for this game on this OS.
You can help by playing and submitting your test results here.
?


Test configurations on macOS:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? There are no test results for this game on this OS.
You can help by playing and submitting your test results here.
?

Trivia

  • Use the following cheat code for widescreen support: WIDESCRN
  • Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.

Known Issues

Garbage Graphics

  • Status: Active
  • Type: Major
  • Description: Water creates readbacks, and when upscaling, these readbacks create extreme amounts of visual garbage.
  • Workaround: Do not upscale, or if you do, do not do so on levels with any water.
  • First tested on: v1.1.0 r5565
  • Last tested on: v1.7.5896
  • Github: Issue #7611

Fixed Issues

Incorrect water mipmaps

  • Status: Fixed
  • Type: Minor
  • Description: Water fails to render correctly on basic mipmapping.
  • Workaround: Update to the latest nightly version of PCSX2.
  • Last tested on: v1.7.5600

Gallery