Whiplash: Difference between revisions
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|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58]) | |Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58]) | ||
|Graphics=GSdx 1.1.0 AVX2 | |Graphics=GSdx 1.1.0 AVX2 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal resolution: 3x | * Internal resolution: 3x | ||
* Mipmapping: Basic | * Mipmapping: Basic | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{noknown}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Distorted textures | |IssueName=Distorted textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=In Hardware mode mipmapping issues cause several object and character textures to appear distorted from a certain distance. | |Description=In Hardware mode mipmapping issues cause several object and character textures to appear distorted from a certain distance. | ||
|Workaround=This | |Workaround=This was an issue prior to mipmapping being enabled automatically in the 1.5 versions. Enable mipmapping if using one of the 1.5 versions or older. | ||
}} | }} | ||
==Gallery== | |||
== | |||
<gallery> | <gallery> | ||
File:Whiplash_Forum_2.jpg|Whiplash (SLES 51958) | File:Whiplash_Forum_2.jpg|Whiplash (SLES 51958) | ||
File:Whiplash_Forum_1.jpg|Whiplash (SLES 51958) | File:Whiplash_Forum_1.jpg|Whiplash (SLES 51958) | ||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Whiplash-SLES-51958-E--29324 Whiplash (SLES 51958) (E)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Whiplash-SLUS-20684-U--29705 Whiplash (SLUS 20684) (U)]}} |
Latest revision as of 09:38, 21 May 2024
Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 66/100
Game description: Join a shackled animal duo on a mission to both escape and sabotage an evil animal product-testing corporation. Ironically, the chain that links the rabbit, Redmond, to his weasel pal, Spanx, becomes their biggest weapon It can be used as a whip, a grappling hook, or a helicopter. Together, they'll battle a band of baddies, including a giant-syringe-toting doctor, an unsanitary surgeon, crooked rent-a-cops, vicious guard dogs, and a corrupt CEO. The more enemies you defeat, animals you free, and equipment you demolish, the further you drive the shady corporation into bankruptcy.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.svn5840 | GSDX |
|
USA v02.20(10/02/2006), Extreme light game for any cpu/gpu., A little glitch in the mains characters,but its inperceptible,in the hardware mode(not disturb the gameplay),Software mode its fine. | |
PAL | Windows 7 x64 SP1 |
|
1.2.1 | GSdx r5875 | GSdx r5875 | Finished just fine. no glitches | Flatkv |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Solus, Linux 5.3.10 |
|
1.5.0 (e7d1a58) | GSdx 1.1.0 AVX2 |
|
Playable at full speed with the specified settings (unspecified settings at default value). | Ratchet66 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | ? | ? |
Known Issues
There are currently no known, active issues for this title. If you find one, please add it here.
Fixed Issues
Distorted textures
- Status: Fixed
- Type: Minor
- Description: In Hardware mode mipmapping issues cause several object and character textures to appear distorted from a certain distance.
- Workaround: Update to the latest version of PCSX2.
Gallery
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Whiplash (SLES 51958)
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Whiplash (SLES 51958)