Fight Night Round 2: Difference between revisions
Jump to navigation
Jump to search
(www.playstation.co.kr) |
m (1 revision imported) |
||
(One intermediate revision by the same user not shown) | |||
Line 59: | Line 59: | ||
|Revision=1.4.0 | |Revision=1.4.0 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X |
Latest revision as of 10:31, 27 March 2024
Developer(s): EA Sports
Publisher(s): EA Sports
Genre: Sports
Wikipedia: Link
Game review links: Metacritic: 88/100
Game description: The sequel to EA Sports' Fight Night 2004 maintains the original's analog control scheme and introduces a variety of new features. Now you have access to even more punches, including a new "haymaker" punch that is just powerful enough to knock down your opponent. Every hit counts in this game, as injuries reduce a fighter's ability to defend himself. Your cut man can tend to your injuries in between rounds to help you survive your opponent's devastating punches.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 10 |
|
1.4.0 | GSdx |
|
Mostly playable with solid performance. | Chidreams |
Trivia
- Original names: ファイトナイト ラウンド2 (SLPM-66072) & (SLPM-55035), 파이트 나이트 라운드 2 (SLKA-25242)
Gameplay Screenshots
|