Ghosthunter: Difference between revisions
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{{infobox | {{infobox | ||
|image = Cover_Ghosthunter.jpg | |image = Cover_Ghosthunter.jpg | ||
|caption = | |caption = NTSC-U cover | ||
|developer = [[Sony|SCE Studio Cambridge]] | |developer = [[Sony|SCE Studio Cambridge]] | ||
|publisher = [[Sony|SCEE]] (EU), [[Namco]] (US), [[Electronic Arts]] (JP) | |publisher = [[Sony|SCEE]] (EU), [[Namco]] (US), [[Electronic Arts]] (JP) | ||
|genre = Action, Adventure | |genre = Action, Adventure, Horror | ||
|wikipedia = [https://en.wikipedia.org/wiki/Ghosthunter Link] | |wikipedia = [https://en.wikipedia.org/wiki/Ghosthunter Link] | ||
|gameinfo = Rookie Detroit cop Lazarus Jones is thrust into the role of Ghosthunter after a routine patrol at a derelict high school goes awry. Lazarus and partner Anna Steele stumble upon the supernatural research center of Professor Peter Richmond, where they unintentionally liberate a legion of poltergeists. A deadly spirit abducts Anna, while another ghost fuses with Lazarus, giving him the ability to see into the realm of the dead. Armed with second sight and a cache of weapons and gadgets, the idealistic cop is forced to take on the entire spirit realm in hopes of finding his valued partner--and saving the world. | |gameinfo = Rookie Detroit cop Lazarus Jones is thrust into the role of Ghosthunter after a routine patrol at a derelict high school goes awry. Lazarus and partner Anna Steele stumble upon the supernatural research center of Professor Peter Richmond, where they unintentionally liberate a legion of poltergeists. A deadly spirit abducts Anna, while another ghost fuses with Lazarus, giving him the ability to see into the realm of the dead. Armed with second sight and a cache of weapons and gadgets, the idealistic cop is forced to take on the entire spirit realm in hopes of finding his valued partner--and saving the world. | ||
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|progressive = 1 | |progressive = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/914652-ghosthunter Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/914652-ghosthunter Link] | ||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ghosthunter Metacritic]|69/100}} | |reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2004/08/13/ghosthunter-2 IGN]|8.4/10}}, {{ReviewLink|[http://www.gamespot.com/reviews/ghosthunter-review/1900-6104964/ GameSpot]|8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ghosthunter Metacritic]|69/100}}, {{ReviewLink|[http://www.eurogamer.net/articles/r_ghosthunter_ps2 Eurogamer]|6/10}} | ||
|au_rating = M | |||
|au_rating_text = Low Level Animated Violence, Horror Themes | |||
|japan_rating = B | |japan_rating = B | ||
|japan_rating_text = Horror, Violence | |||
|na_rating_text = Blood, Violence | |na_rating_text = Blood, Violence | ||
|na_rating = T | |na_rating = T | ||
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|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20993 | |serialsNTSCU = SLUS-20993 | ||
|CRCsNTSCU = | |CRCsNTSCU = 29C7DA54 | ||
|releasedateNTSCU = August 17, 2004 | |releasedateNTSCU = August 17, 2004 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SCES-51463<br />SCES-52156<br />SCED-51922 <small>(Demo)</small> | |serialsPAL = SCES-51463<br />SCES-52156<br />SCED-51922 <small>(Demo)</small> | ||
|CRCsPAL = | |CRCsPAL = 3BD85DA4<br />7F5D5559 | ||
|releasedatePAL = December 5, 2003 | |releasedatePAL = December 5, 2003 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
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|Tester={{ForumUser|Parotaku}} | |Tester={{ForumUser|Parotaku}} | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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|Comments=Playable and Great, No Bad transparency in particle effects | |Comments=Playable and Great, No Bad transparency in particle effects | ||
*60fps patch( Major slow down when capturing ghosts) | *60fps patch( Major slow down when capturing ghosts) | ||
|Tester= | |Tester=Raindupon | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
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|Sound=*SPU2-X 2.0.0 | |Sound=*SPU2-X 2.0.0 | ||
|Comments=Playable and Great, No Bad transparency in particle effects | |Comments=Playable and Great, No Bad transparency in particle effects | ||
|Tester={{ | |Tester=Raindupon | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL-M3 | |||
|OS=Windows 8.1, 64-bit | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |||
|Revision=v1.6.0 | |||
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 | |||
<!-- | |||
* Renderer: OpenGL (Hardware) | |||
* Large Framebuffer | |||
* Native Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (Forced) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* Edge Anti-aliasing | |||
* Rendering threads: 2 | |||
* FXAA Shader | |||
* External Shader | |||
* Widescreen patch | |||
--> | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad (20200506140834) 0.12.1 | |||
|Comments=It runs at full speed at 1080p 60 FPS, no bugs, freezes and sometimes videos slow down, but that's okay. Great graphics on OpenGL rendering (Hardware). | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=? | ||
|Region= | |Region=? | ||
|OS=? | |||
|OS= | |CPU=? | ||
|CPU= | |GPU=? | ||
|GPU= | |Revision=? | ||
|Revision= | |Graphics=? | ||
|Graphics= | |Sound=? | ||
|Sound= | |Comments=? | ||
|Comments= | |Tester=? | ||
|Tester= | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Trivia== | ==Trivia== | ||
* Original names: '''ゴーストハンター''' (SLPM-65701), '''Охотник на призраков''' (SCES-52156) | * Original names: '''ゴーストハンター''' (SLPM-65701), '''Охотник на призраков''' (SCES-52156) | ||
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | * In the NTSC versions, Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. The PAL version automatically boots up the video menu without holding any buttons. | ||
* The PAL version supports 60Hz and Progressive Scan. | |||
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|Description=The particle effects have a visible black background instead of being transparent in the hardware renderers | |Description=The particle effects have a visible black background instead of being transparent in the hardware renderers | ||
|Workaround=Working correctly in latest Build (v1.50-dev-2340-ge27efc08) | |Workaround=Working correctly in latest Build (v1.50-dev-2340-ge27efc08) | ||
}} | |||
==Gameplay Screenshots== | |||
<gallery widths="175px" heights="100px"> | |||
== | |||
<gallery> | |||
File:Ghosthunter_Forum_1.jpg|Ghosthunter (SCES 51463) | File:Ghosthunter_Forum_1.jpg|Ghosthunter (SCES 51463) | ||
File:Ghosthunter-chern40+7.jpg|v1.6.0, 3x Native Resolution (1080p), 16xAF, FXAA | |||
File:Ghosthunter-chern40+7(1).jpg|v1.6.0, 3x Native Resolution (1080p), 16xAF, FXAA | |||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Ghosthunter-SCES-51463-E--29323 Ghosthunter (SCES 51463) (E)] | *[http://forums.pcsx2.net/Thread-Ghosthunter-SCES-51463-E--29323 Ghosthunter (SCES 51463) (E)] | ||
*[http://forums.pcsx2.net/Thread-Ghosthunter-SLUS-20993-U--30129 Ghosthunter (SLUS 20993) (U)]}} | *[http://forums.pcsx2.net/Thread-Ghosthunter-SLUS-20993-U--30129 Ghosthunter (SLUS 20993) (U)]}} |
Latest revision as of 10:31, 27 March 2024
Developer(s): SCE Studio Cambridge
Publisher(s): SCEE (EU), Namco (US), Electronic Arts (JP)
Genre: Action, Adventure, Horror
Wikipedia: Link
Game review links: IGN: 8.4/10, GameSpot: 8/10, Metacritic: 69/100, Eurogamer: 6/10
Game description: Rookie Detroit cop Lazarus Jones is thrust into the role of Ghosthunter after a routine patrol at a derelict high school goes awry. Lazarus and partner Anna Steele stumble upon the supernatural research center of Professor Peter Richmond, where they unintentionally liberate a legion of poltergeists. A deadly spirit abducts Anna, while another ghost fuses with Lazarus, giving him the ability to see into the realm of the dead. Armed with second sight and a cache of weapons and gadgets, the idealistic cop is forced to take on the entire spirit realm in hopes of finding his valued partner--and saving the world.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0.0 (svn) Jan 12, 2014 | GSDX |
|
USA v01.60 (07/02/2002), Bad transparency in shooting dust effects. | |
PAL | Windows |
|
PCSX2 git 30 05 2015 1.3.1 | GSDX |
|
Playable and looking good. Patch no longer needed. | |
NTSC-U | Windows |
|
|
|
|
Playable and Great, No Bad transparency in particle effects
|
Raindupon |
PAL | Windows |
|
|
|
|
Playable and Great, No Bad transparency in particle effects | Raindupon |
PAL-M3 | Windows 8.1, 64-bit |
|
v1.6.0 | GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 |
|
It runs at full speed at 1080p 60 FPS, no bugs, freezes and sometimes videos slow down, but that's okay. Great graphics on OpenGL rendering (Hardware). | Chern40+7 |
Trivia
- Original names: ゴーストハンター (SLPM-65701), Охотник на призраков (SCES-52156)
- In the NTSC versions, Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up. The PAL version automatically boots up the video menu without holding any buttons.
- The PAL version supports 60Hz and Progressive Scan.
Known Issues
Bad transparency in particle effects
- Status: Fixed
- Type: Minor
- Description: The particle effects have a visible black background instead of being transparent in the hardware renderers
- Workaround: Update to the latest nightly version of PCSX2.
Gameplay Screenshots
-
Ghosthunter (SCES 51463)
-
v1.6.0, 3x Native Resolution (1080p), 16xAF, FXAA
-
v1.6.0, 3x Native Resolution (1080p), 16xAF, FXAA
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