Ape Escape 3: Difference between revisions
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{{infobox | {{infobox | ||
|image = Ape Escape 3 Coverart.png | |image = Ape Escape 3 Coverart.png | ||
|caption = North American box art | |caption = North American box art | ||
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|genre = Action, Platformer | |genre = Action, Platformer | ||
|gameinfo = In Ape Escape 3, you can try to thwart another attempt by Specter and his evil monkeys to rule the world. Take control of Kei, or his sister Yumi, and use nets and other weapons to capture the meddlesome monkeys. The game also features transformations, which allow you to morph into different characters to complete parts of the game or to defeat bosses. In addition to story mode, you can play multiplayer minigames or play "Mesal Gear Solid," a parody of the Metal Gear Solid franchise. | |gameinfo = In Ape Escape 3, you can try to thwart another attempt by Specter and his evil monkeys to rule the world. Take control of Kei, or his sister Yumi, and use nets and other weapons to capture the meddlesome monkeys. The game also features transformations, which allow you to morph into different characters to complete parts of the game or to defeat bosses. In addition to story mode, you can play multiplayer minigames or play "Mesal Gear Solid," a parody of the Metal Gear Solid franchise. | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Ape_Escape_3 Link] | ||
|widescreen = | |widescreen = 1 | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/925001-ape-escape-3 Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ape-escape-3 Metacritic]|77/100}} | ||
|eu_rating = 3+ | |eu_rating = 3+ | ||
|na_rating_text = Cartoon Violence, Crude Humor | |na_rating_text = Cartoon Violence, Crude Humor | ||
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|ko_rating = ALL | |ko_rating = ALL | ||
|japan_rating = A | |japan_rating = A | ||
|chinese | |simplified chinese = SCAJ-20144 | ||
|italian = SCES-53642 | |italian = SCES-53642 | ||
|spanish = SCES-53642 | |spanish = SCES-53642 | ||
|french = SCES-53642 | |french = SCES-53642 | ||
|german = SCES-53642 | |german = SCES-53642 | ||
|japanese = SCPS-15096 | |japanese = SCPS-15096 & SCPS-19311 & SCPS-19327 & NPJC-00012 & PCPX-96657 | ||
|english = SCES-53642 & SCUS-97501 | |english = SCES-53642 & SCUS-97501 & SCUS-97548 | ||
|widescreenpatch = 1 | |||
|korean = SCKA-20062 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|releasedateNTSCU = January 17, 2006 | |releasedateNTSCU = January 17, 2006 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCAJ-20138<br />SCPS-15096<br />SCPS-19311 <small>(PlayStation 2 the Best)</small><br />SCKA-20062<br />SCPS-19327 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20195 <small>(PlayStation 2 the Best)</small><br />NPJC-00012<br />SCAJ-20144 | |serialsNTSCJ = SCAJ-20138<br />SCPS-15096<br />SCPS-19311 <small>(PlayStation 2 the Best)</small><br />SCKA-20062<br />SCPS-19327 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20195 <small>(PlayStation 2 the Best)</small><br />NPJC-00012<br />SCAJ-20144<br />PCPX-96657 <small>(Demo, Taikenban)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = July 12, 2005<br />July 14, 2005<br />November 2, 2005 <small>(PlayStation 2 the Best)</small><br />December 8, 2005<br />July 5, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />April 17, 2008 <small>(PlayStation 2 the Best)</small><br />May 2, 2008 <small>(BigHit Series)</small><br />November 19, 2014 | |releasedateNTSCJ = July 12, 2005 <small>(Asia)</small><br />July 14, 2005<br />November 2, 2005 <small>(PlayStation 2 the Best)</small><br />December 8, 2005 <small>(Korea)</small><br />July 5, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />April 17, 2008 <small>(PlayStation 2 the Best, Asia)</small><br />May 2, 2008 <small>(BigHit Series, Korea)</small><br />November 19, 2014 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used. | Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used. | ||
|Tester=Rayout123 | |Tester=Rayout123 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i7-4790 @ 3.6 GHz | |||
|GPU=AMD Radeon RX 570 | |||
|Revision=1.6.0 | |||
<!--; | |||
*Speedhacks: preset 3 | |||
--> | |||
|Graphics=GSdx32-AVX2 1.2.0 (default 1.6) | |||
<!--; | |||
*D3D11 software mode | |||
--> | |||
|Sound=*SPU2-X 2.0.0 (default 1.6) | |||
*LilyPad 0.12.1 (default 1.6) | |||
|Comments=Moderate slowdown at the main menu, heavy slowdown in some levels and lightly in front of the portal at the hub. | |||
|Tester=Nyahello | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Arch Linux 5.15.6-arch2-1 | |||
|CPU=Intel Core i7-3770 @ 4.100GHz | |||
|GPU=NVIDIA GeForce GTX 1650 | |||
|Revision=1.7.2101 | |||
|Graphics=Integrated (OpenGL Hardware) | |||
|Sound=*Integrated (SDL Audio) | |||
*Integrated | |||
|Comments=Moderate and heavy slowdowns in certain levels, more bearable when using EE timing attack GameFix. | |||
Preset: Balanced (3). | |||
|Tester=Yoppez | |||
}} | |||
{{TestingFooter}} | |||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | {{TestingEntry | ||
|Status=? | |Status=? | ||
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|Graphics=? | |Graphics=? | ||
|Sound=? | |Sound=? | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester=? | |Tester=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
* Original names: '''サルゲッチュ 3''' (SCPS-15096) | * Original names: '''サルゲッチュ 3''' (SCPS-15096) & (SCPS-19311) & (SCPS-19327), '''捉猴啦3''' (SCAJ-20144), '''삐뽀사루 겟츄 3''' (SCKA-20062) | ||
* Also known as '''Saru Get You 3''' (JP, KO, AS), '''Zhuo Hou La 3''' (AS) | * Also known as '''Saru Get You 3''' (JP, KO, AS), '''Zhuo Hou La 3''' (AS), '''Pipo Sarugetchu 3''' | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Slowdowns when monkeys are on screens | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Game can slow down when a monkey is visible on a screen inside the game. This includes when a monkey is located with the Monkey Radar and when the black-and-white movie is visible in the cinema room at the 4th level. | |||
|Workaround=In ''Config'' > ''General Settings'' > ''GameFix'', enabling ''EE timing attack'' could reduce slowdowns. In addition, setting Cycle Skip to a mild underclock can help with stability. This is under System > Cycle Skip. | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Random Cutscene Slowdown | |IssueName=Random Cutscene Slowdown | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Sometimes when a cutscene is shown, FPS drop significantly | |Description=Sometimes when a cutscene is shown, FPS drop significantly | ||
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Idle on title screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |||
|Description=Game crashes under certain circumstances when a gameplay video starts on the title screen | |||
|Workaround=Press a button to exit the title screen soon enough ;-) | |||
}} | |||
{{Issue | |||
|IssueName=Grid obscures FMV's | |||
|IsFixed=1 | |||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. '''Fixed thanks to automatic fixes.''' | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black lines on pause screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Black lines appear stretched out over the background of the pause screen when the resolution is set to anything higher than native. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and set "Sprite" to "Half". '''Fixed thanks to automatic fixes.''' | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black background on pause screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=The background of the pause screen is completely black rather than being partially transparent. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable "Preload Frame Data". '''Fixed thanks to automatic fixes.''' | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black background textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Some textures in the background of the main hub turn black and flicker. | ||
|Workaround= | |Workaround=Disable mipmapping or set mipmapping to automatic. '''Fixed thanks to automatic fixes.''' | ||
}} | }} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Ape_Escape_3_Forum_1.jpg|Ape Escape 3 (SCPS 15096) | File:Ape_Escape_3_Forum_1.jpg|Ape Escape 3 (SCPS 15096) | ||
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{{Ape Escape series}} | {{Ape Escape series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Ape-Escape-3-SCUS-97501-U--30349 Ape Escape 3 (SCUS 97501) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Saru-Gechu-3-SCPS-15096-J Saru Gechu 3 (SCPS 15096) (J)]}} |
Latest revision as of 06:44, 16 May 2024
Developer(s): SCE Japan Studio
Publisher(s): SCEI (AS, JP, KO), SCE Korea (KO), SCEA (US), SCEE (EU)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 77/100
Game description: In Ape Escape 3, you can try to thwart another attempt by Specter and his evil monkeys to rule the world. Take control of Kei, or his sister Yumi, and use nets and other weapons to capture the meddlesome monkeys. The game also features transformations, which allow you to morph into different characters to complete parts of the game or to defeat bosses. In addition to story mode, you can play multiplayer minigames or play "Mesal Gear Solid," a parody of the Metal Gear Solid franchise.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
06 02 2013 1.1.0 r5546- | GSdx 5542 SSE41 [03 02 2013] |
|
Status goes from ingame to playable. Runs at full speed. | |
NTSC-J | Windows |
|
17 01 2013 1.1.0 r5517- | GSdx 5464 SSE41 |
|
Playable & looking nice., Movies are broken on Hardware, Software is OK. | |
NTSC-U | Windows 7 |
|
1.1 r5594 | GSdx r5580 |
|
Using EE Cyclerate and Cycle Stealing will cause false fps readings in larger areas, Loop detection, Spin detection, and mVU Flag hack used.
Frameskipping has been used. Up to stage 2 has been tested. DirectX 9 was used for GSdx., Much appreciated if the minigames are tested as well. |
Rosenthal |
PAL | Windows 7 |
|
1.1 r5628 |
|
|
Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used. | Rayout123 |
NTSC-U | Windows 10 |
|
1.6.0 | GSdx32-AVX2 1.2.0 (default 1.6) |
|
Moderate slowdown at the main menu, heavy slowdown in some levels and lightly in front of the portal at the hub. | Nyahello |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Arch Linux 5.15.6-arch2-1 |
|
1.7.2101 | Integrated (OpenGL Hardware) |
|
Moderate and heavy slowdowns in certain levels, more bearable when using EE timing attack GameFix.
Preset: Balanced (3). |
Yoppez |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: サルゲッチュ 3 (SCPS-15096) & (SCPS-19311) & (SCPS-19327), 捉猴啦3 (SCAJ-20144), 삐뽀사루 겟츄 3 (SCKA-20062)
- Also known as Saru Get You 3 (JP, KO, AS), Zhuo Hou La 3 (AS), Pipo Sarugetchu 3
Known Issues
Slowdowns when monkeys are on screens
- Status: Active
- Type: Minor
- Description: Game can slow down when a monkey is visible on a screen inside the game. This includes when a monkey is located with the Monkey Radar and when the black-and-white movie is visible in the cinema room at the 4th level.
- Workaround: In Config > General Settings > GameFix, enabling EE timing attack could reduce slowdowns. In addition, setting Cycle Skip to a mild underclock can help with stability. This is under System > Cycle Skip.
Fixed Issues
Random Cutscene Slowdown
- Status: Fixed
- Type: Minor
- Description: Sometimes when a cutscene is shown, FPS drop significantly
- Workaround: Update to the latest nightly version of PCSX2.
Idle on title screen
- Status: Fixed
- Type: Major
- Description: Game crashes under certain circumstances when a gameplay video starts on the title screen
- Workaround: Update to the latest nightly version of PCSX2.
Grid obscures FMV's
- Status: Fixed
- Type: Minor
- Description: A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native.
- Workaround: Update to the latest nightly version of PCSX2.
Black lines on pause screen
- Status: Fixed
- Type: Minor
- Description: Black lines appear stretched out over the background of the pause screen when the resolution is set to anything higher than native.
- Workaround: Update to the latest nightly version of PCSX2.
Black background on pause screen
- Status: Fixed
- Type: Minor
- Description: The background of the pause screen is completely black rather than being partially transparent.
- Workaround: Update to the latest nightly version of PCSX2.
Black background textures
- Status: Fixed
- Type: Minor
- Description: Some textures in the background of the main hub turn black and flicker.
- Workaround: Update to the latest nightly version of PCSX2.
Gallery
-
Ape Escape 3 (SCPS 15096)
|
- Games rated A in Japan
- Games rated E10+ in North America
- Games rated 3+ in Europe
- Games rated ALL in Korea
- Games with widescreen support
- Games with English language
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- Games with French language
- Games with Spanish language
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- Games with Simplified Chinese language
- Games with Korean language
- Games
- Playable games
- Action
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- Games by Sony
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