Time Crisis 3: Difference between revisions
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{{info-stub}} | {{info-stub}} | ||
{{infobox | {{infobox | ||
|image = Time_Crisis_3.png | |image = Time_Crisis_3.png | ||
|caption = | |caption = | ||
|developer = | |developer = Namco | ||
|publisher = Namco | |publisher = [[Namco]] (US, JP), [[Sony|SCEE]] (EU) | ||
|genre = | |genre = Action, Shooter | ||
|gameinfo = | |gameinfo = The third installment in Namco's light gun shooting franchise, Time Crisis 3 offers exciting, fast-paced shooting action by the world renowned VSSE agents as they fight to save an innocent nation from total annihilation. Choose from four weapons--machine gun, handgun, shotgun, and grenade-- to blast your way past enemies. Practice your sharpshooting skills in Sniper Combat and multiple gameplay modes. The game also includes multiple gameplay modes, a new playable character, and the original Time Crisis. It's time to warm up that trigger finger and step into the action. | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Time_Crisis_3 Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/569388-time-crisis-3 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/569388-time-crisis-3 Link] | ||
|korean = SCKA-20015 | |||
|numberofplayers = 2 | |||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/time-crisis-3 Metacritic]|81/100}} | |||
|japan_rating = A | |||
|eu_rating = 16+ | |||
|na_rating_text = Violence | |||
|na_rating = T | |||
|ko_rating = 12 | |||
|lightgun = 1 | |||
|italian = SCES-51844 | |||
|spanish = SCES-51844 | |||
|french = SCES-51844 | |||
|german = SCES-51844 | |||
|japanese = SLPS-25290 & SLPS-25289 | |||
|english = SCES-51844 & SLUS-20645 | |||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20645 | |serialsNTSCU = SLUS-20645 | ||
|CRCsNTSCU = 7290669C | |CRCsNTSCU = 7290669C | ||
|releasedateNTSCU = October 21, 2003<br />January 7, 2004 <small>( | |releasedateNTSCU = October 21, 2003<br />January 7, 2004 <small>(w/GunCon2)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25290<br />SLPS-25289 <small>(w/GunCon2)</small> | |serialsNTSCJ = SLPS-25290<br />SLPS-25289 <small>(w/GunCon2)</small><br />SCKA-20015 <small>(Korea)</small><br />SCKA-20034 <small>(Korea, BigHit Series)</small><br />SCAJ-20047<br />SCAJ-20060 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = November 20, 2003 | |releasedateNTSCJ = November 20, 2003<br />October 7, 2004 <small>(Korea)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
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|Status= | |Status= | ||
|Region= | |Region= | ||
|OS= | |OS= | ||
|CPU= | |CPU= | ||
|GPU= | |GPU= | ||
|Revision= | |Revision= | ||
|Graphics= | |Graphics= | ||
|Sound= | |Sound= | ||
|Comments= | |Comments={{TestPlaceholder}} | ||
|Tester= | |Tester= | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
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|CPU= | |||
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|Comments={{TestPlaceholder}} | |||
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}} | |||
{{TestingFooter}} | |||
== Trivia == | |||
* Original names: '''タイムクライシス3''' (SLPS-25290) & (SLPS-25289), '''타임 크라이시스 3''' (SCKA-20015) | |||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=FMV sound glitch | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=FMV sound is out of sync, it loops and unnecessary noises appear | |||
|Workaround=Set EE Cycle Rate: 130% (Overlock) | |||
}} | |||
{{Issue | |||
|IssueName=FPS Drops on Stage 2-3 | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=There may be FPS drops at level 2-3. | |||
|Workaround=Disabling MTVU can fix issue | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Textures turn black | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=In random place, characters textures can become black, the issue disappears after the start of a new stage. | ||
|Workaround= | |Workaround=Use software mode | ||
}} | |||
{{Issue | |||
|IssueName=Unplayable Framerate on Stages 1-3, 2-2 and 3-2 | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=On stage 1-3, near the submarine section on stage 2-2 and the very beginning of stage 3-2, the framerate might suddenly drop to less than 1 FPS on some setups. | |||
|Workaround=Use software mode | |||
}} | |||
{{Issue | |||
|IssueName=White filter on screen | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=The game will add a white filter on screen. | |||
|Workaround=Play in OpenGL, Vulkan or Software mode (blending accuracy should be set to basic) | |||
}} | |||
{{Issue | |||
|IssueName=Shots don't align with Crosshair | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=In-game shots don't align with the crosshair. | |||
|Workaround=Disable Widescreen Hacks and play in 4:3 Aspect Ratio | |||
}} | |||
{{Issue | |||
|IssueName=Can't use Light Gun | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Players can't use G-Con in game. | |||
|Workaround=Last PCSX2 Nightly - v1.7.3797 QT build have lightgun feature. | |||
}} | |||
{{Issue | |||
|IssueName=Black Screen on boot | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=The game will crash with some bios revision. | |||
|Workaround=Set the EE cyclerate to -3 No longer required since v1.7.0-dev-469 release. | |||
}} | |||
{{Issue | |||
|IssueName=Black fire artifacts on Stage 3-2 in software mode | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=In the location with fire on Stage 3-2, black artifacts appear in software mode | |||
|Workaround=It looks fine on PCSX2 Nightly - v1.7.3797. | |||
}} | |||
{{Issue | |||
|IssueName=White filter on screen in Alicia Winston sniper mode stages | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=The game will add a white filter on screen in sniper mode. | |||
|Workaround=On PCSX2 Nightly - v1.7.3797 on Vulkan it looks fine. | |||
}} | }} | ||
==Gallery== | |||
<gallery widths="175px" heights="100px"> | |||
File:Time Crisis 3 Beach.png|Time Crisis 3 (SLUS 20645) | |||
File:Time Crisis 3 Street.png|Time Crisis 3 (SLUS 20645) | |||
File:Time Crisis 3 Wild Dog.png|Time Crisis 3 (SLUS 20645) | |||
File:Time Crisis 3 Upside Down.png|Time Crisis 3 (SLUS 20645) | |||
File:Time Crisis 3 Library.png|Time Crisis 3 (SLUS 20645) | |||
File:Time Crisis 3 Drive.png|Time Crisis 3 (SLUS 20645) | |||
File:Time Crisis 3 Bad Guy.png|Time Crisis 3 (SLUS 20645) | |||
</gallery> |
Latest revision as of 15:49, 28 June 2024
Developer(s): Namco
Publisher(s): Namco (US, JP), SCEE (EU)
Genre: Action, Shooter
Wikipedia: Link
Game review links: Metacritic: 81/100
Game description: The third installment in Namco's light gun shooting franchise, Time Crisis 3 offers exciting, fast-paced shooting action by the world renowned VSSE agents as they fight to save an innocent nation from total annihilation. Choose from four weapons--machine gun, handgun, shotgun, and grenade-- to blast your way past enemies. Practice your sharpshooting skills in Sniper Combat and multiple gameplay modes. The game also includes multiple gameplay modes, a new playable character, and the original Time Crisis. It's time to warm up that trigger finger and step into the action.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
08 01 2014 1.2.0 r5782 | GSdx 5801m SSE41 |
|
Runs near full speed. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | There are no test results for this game on this OS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: タイムクライシス3 (SLPS-25290) & (SLPS-25289), 타임 크라이시스 3 (SCKA-20015)
Known Issues
FMV sound glitch
- Status: Active
- Type: Minor
- Description: FMV sound is out of sync, it loops and unnecessary noises appear
- Workaround: Set EE Cycle Rate: 130% (Overlock)
FPS Drops on Stage 2-3
- Status: Active
- Type: Minor
- Description: There may be FPS drops at level 2-3.
- Workaround: Disabling MTVU can fix issue
Fixed Issues
Textures turn black
- Status: Fixed
- Type: Major
- Description: In random place, characters textures can become black, the issue disappears after the start of a new stage.
- Workaround: Update to the latest nightly version of PCSX2.
Unplayable Framerate on Stages 1-3, 2-2 and 3-2
- Status: Fixed
- Type: Major
- Description: On stage 1-3, near the submarine section on stage 2-2 and the very beginning of stage 3-2, the framerate might suddenly drop to less than 1 FPS on some setups.
- Workaround: Update to the latest nightly version of PCSX2.
White filter on screen
- Status: Fixed
- Type: Minor
- Description: The game will add a white filter on screen.
- Workaround: Update to the latest nightly version of PCSX2.
Shots don't align with Crosshair
- Status: Fixed
- Type: Minor
- Description: In-game shots don't align with the crosshair.
- Workaround: Update to the latest nightly version of PCSX2.
Can't use Light Gun
- Status: Fixed
- Type: Minor
- Description: Players can't use G-Con in game.
- Workaround: Update to the latest nightly version of PCSX2.
Black Screen on boot
- Status: Fixed
- Type: Major
- Description: The game will crash with some bios revision.
- Workaround: Update to the latest nightly version of PCSX2.
Black fire artifacts on Stage 3-2 in software mode
- Status: Fixed
- Type: Major
- Description: In the location with fire on Stage 3-2, black artifacts appear in software mode
- Workaround: Update to the latest nightly version of PCSX2.
White filter on screen in Alicia Winston sniper mode stages
- Status: Fixed
- Type: Minor
- Description: The game will add a white filter on screen in sniper mode.
- Workaround: Update to the latest nightly version of PCSX2.
Gallery
-
Time Crisis 3 (SLUS 20645)
-
Time Crisis 3 (SLUS 20645)
-
Time Crisis 3 (SLUS 20645)
-
Time Crisis 3 (SLUS 20645)
-
Time Crisis 3 (SLUS 20645)
-
Time Crisis 3 (SLUS 20645)
-
Time Crisis 3 (SLUS 20645)
- Infobox stubs
- Games rated A in Japan
- Games rated T in North America
- Games rated 16+ in Europe
- Games rated 12 in Korea
- Games support light gun
- Games with special controllers
- Games with widescreen support
- Multiplayer games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
- Shooter
- Games by Namco
- Games with known issues
- Games with minor issues