DOA2: Hardcore: Difference between revisions
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{{infobox | {{infobox | ||
|image = DOA2_Cover.jpeg | |image = DOA2_Cover.jpeg | ||
|caption = NTSC- | |caption = NTSC-J cover | ||
|developer = Team Ninja | |developer = Team Ninja | ||
|genre = Fighting | |publisher = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US) | ||
|gameinfo = | |genre = Action, Fighting | ||
|wikipedia = [ | |gameinfo = The world has become chaotic and disoriented since the tragic murder of Fame Douglas, the sponsor of the legendary Dead or Alive I World Combat Championship. Now it's up to you to ensure that the world returns back to a state of peace. With 12 characters to choose from, your mission is to win the championship and save the world from the Tengu Disaster that will take place at the end of the century. Your ability to battle using various fighting techniques will determine your character's fate.<br /> | ||
|reviewlinks = [http://www.ign.com/articles/2000/10/24/doa2-hardcore IGN], [http://www.metacritic.com/game/playstation-2/doa2-hardcore Metacritic] | Updated version of DOA2, featuring new playable characters, new stages and extra costumes, and introduced the "Gallery" option. | ||
| | |wikipedia = [https://en.wikipedia.org/wiki/Dead_or_Alive_2#Home_versions Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/197067-doa2-hardcore Link] | |||
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2000/10/24/doa2-hardcore IGN]|8.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/doa2-hardcore Metacritic]|91/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/dead-or-alive-2-hardcore-review/1900-2649208/ GameSpot]|8.9/10}} | |||
<!-- General props --> | |||
|numberofplayers = 4 | |||
|multitap = 1 | |||
|widescreenpatch = 1 | |||
|japan_rating = C | |||
|au_rating = M | |||
|na_rating_text = Animated Violence, Suggestive Themes | |||
|na_rating = T | |||
<!-- Language props --> | |||
|italian = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071 | |||
|spanish = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071 | |||
|french = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071 | |||
|german = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071 | |||
|japanese = SLPS-25026 & SLPS-73406 & SLUS-20071 | |||
|english = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071 & NPUD-20071 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20071 | |serialsNTSCU = SLUS-20071<br />NPUD-20071 <small>(PS2 Classics)</small> | ||
|CRCsNTSCU = 23AF6876 | |CRCsNTSCU = 23AF6876 | ||
|releasedateNTSCU = October 25, 2000 | |releasedateNTSCU = October 25, 2000<br />2001 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SCES-50003 | |serialsPAL = SCES-50003<br />SCES-50003-P | ||
|CRCsPAL = | |CRCsPAL = 7A51F86E | ||
|releasedatePAL = December 15, 2000 | |releasedatePAL = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small> | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25026 | |serialsNTSCJ = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = 70D26E09, 82C02240 | ||
|releasedateNTSCJ = December 14, 2000 | |releasedateNTSCJ = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
Line 65: | Line 80: | ||
|Comments=Crashes after some reads. | |Comments=Crashes after some reads. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | |||
{{TestingEntry | |||
|Status=0 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.8Ghz | |||
|GPU=Nvidia GTX 570 1368MB | |||
|Revision=1.1.0 r5829 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Nothing. Game will require a patch to run however i'm not sure how to port the patch from other versions currently., Emulator crashes on startup. | |||
|Tester={{ForumUser|refraction}} | |||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
Line 93: | Line 122: | ||
|Comments=Japan v02.00(14/06/2004), No sound when selecting stuff on menu, No Hit and Hurt voices on the characters, No voices on cutscenes | |Comments=Japan v02.00(14/06/2004), No sound when selecting stuff on menu, No Hit and Hurt voices on the characters, No voices on cutscenes | ||
|Tester={{ForumUser|Takuto}} | |Tester={{ForumUser|Takuto}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i5 760 @ 3.2 Ghz | |||
|GPU=Geforce GTX 970 | |||
|Revision=1.4.0 | |||
|Graphics=GSDX | |||
|Sound= | |||
* SPU2-X | |||
* Lilypad | |||
|Comments=BIOS: JAPAN v1.00, 60/60FPS in GSDX D3D11-Hardware with 3xNative Resolution. Game plays very well with only very minor if any graphical defects. All speedhacks appear to work fine. Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects. | |||
|Tester=Norms | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i7-4710MQ | |||
|GPU=Nvidia GTX 860m 2048MB | |||
|Revision=PCSX2 1.5.0-dev-1987-ge911949 | |||
|Graphics=GSdx | |||
|Sound= | |||
|Comments=EE/VU Rounding: Chop/Zero, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Emulator crashes without automatic gamefixes | |||
|Tester={{ForumUser|1jn14r}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Home | |||
|CPU=AMD Ryzen 3 2300U | |||
|GPU=AMD Radeon RX Vega 6 | |||
|Revision=PCSX2 1.6.0 (Stable) | |||
|Graphics=GSdx | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* Lilypad 0.12.1 | |||
|Comments=BIOS: USA v2.30, 60FPS in GSdx D3D11 Software with Native Resolution. Game plays at full speed. D3D11 Hardware with Native Resolution, game speed slows down when combat starts. | |||
|Tester=El-Chamemo | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 7 SP1 | |||
|CPU=Intel Core i7-4790K @ 4.0GHz | |||
|GPU=Nvidia GTX 980 4GB | |||
|Revision=PCSX2 1.5.0 3310 | |||
|Graphics=GSdx | |||
<!-- | |||
* Rendering: OpenGL (Hardware) | |||
* Native Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (PS2) | |||
* GSdx HW Hacks: None | |||
--> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled. | |||
|Tester={{ForumUser|ANd93ml}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 10 Home, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |||
|Revision=Nightly - v1.7.2133 | |||
* '''Automatic fixes''' | |||
|Graphics=GSdx | |||
<!-- | |||
* Rendering: Vulkan | |||
* Conversation Buffer Allocation | |||
* Native Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* CRC Hack Level: Automatic (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* Widescreen patch | |||
--> | |||
|Sound=build-in | |||
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs no problems at 1080p 60 FPS, without freezes, bugs and brakes. | |||
|Tester={{ForumUser|Chern40_7}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Linux Mint 20.2 "Uma" | ||
|CPU= | |CPU=AMD Ryzen 5 3600 @ 3.5GHz | ||
|GPU= | |GPU=GeForce RTX 2060 | ||
|Revision= | |Revision=1.7.0 | ||
|Graphics= | |Graphics=Default | ||
|Sound= | |Sound=Default | ||
|Comments= | |Comments=With just the NTSC-U USA 2.30 BIOS, the game runs without any slowdowns on Vulkan. | ||
|Tester= | |Tester=Neigdoig | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
==Trivia== | ==Trivia== | ||
*Also | * Original names: '''デッド オア アライブ 2 ハードコア''' (SLPS-25026) & (SLPS-73406) | ||
* Also known as '''DOA2: Dead or Alive 2''' (EU) | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=No sound effects | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=2 | ||
|Description= | |AffectedVersions=NTSC-U | ||
|Workaround= | |Description=None of the game's sound effects play, neither in the menus nor during fights. | ||
|Workaround=None | |||
}} | }} | ||
==The gallery== | ==The gallery== | ||
<gallery> | <gallery widths="175px" heights="100px"> | ||
File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | ||
File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | ||
File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | ||
File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | |||
File:DOA2Hardcore-chern40+7.jpg|v1.6.0, 3x Native Resolution (1080p), 2xAF, FXAA, widescreen patch | |||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Dead-or-Alive-2-Hardcore-SLUS-20071-U--29237 Dead or Alive 2 - Hardcore (SLUS 20071) (U)] | *[http://forums.pcsx2.net/Thread-Dead-or-Alive-2-Hardcore-SLUS-20071-U--29237 Dead or Alive 2 - Hardcore (SLUS 20071) (U)] | ||
*[http://forums.pcsx2.net/Thread-Dead-or-Alive-2-SCES-50003-E--30218 Dead or Alive 2 (SCES 50003) (E)] | |||
*[http://forums.pcsx2.net/Thread-Dead-or-Alive-2-Hardcore-SLPS-25026-J--30415 Dead or Alive 2 - Hardcore (SLPS 25026) (J)]}} | *[http://forums.pcsx2.net/Thread-Dead-or-Alive-2-Hardcore-SLPS-25026-J--30415 Dead or Alive 2 - Hardcore (SLPS 25026) (J)]}} |
Latest revision as of 10:26, 27 March 2024
Developer(s): Team Ninja
Publisher(s): Tecmo (US, JP), SCEE (EU), Koei Tecmo Games (JP), SCEA (US)
Genre: Action, Fighting
Wikipedia: Link
Game review links: IGN: 8.7/10, Metacritic: 91/100, GameSpot: 8.9/10
Game description: The world has become chaotic and disoriented since the tragic murder of Fame Douglas, the sponsor of the legendary Dead or Alive I World Combat Championship. Now it's up to you to ensure that the world returns back to a state of peace. With 12 characters to choose from, your mission is to win the championship and save the world from the Tengu Disaster that will take place at the end of the century. Your ability to battle using various fighting techniques will determine your character's fate.
Updated version of DOA2, featuring new playable characters, new stages and extra costumes, and introduced the "Gallery" option.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
r3113 | GSDX r3068 0.1.16 |
|
Crashes after BIOS screen. | Sev7en77 |
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Crashes after some reads. | |
PAL | Windows |
|
1.1.0 r5829 | GSDX |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Nothing. Game will require a patch to run however i'm not sure how to port the patch from other versions currently., Emulator crashes on startup. | |
NTSC-U | Windows |
|
1.1.5762 SUV | GSdx 5762 SSE2-r5762 |
|
USA v02.00(14/06/2004), Put the 23AF6876.pnach in your cheats folder enable cheats run game have fun. There are cheats in the file but they are not enabled., No manu sound, no fight sounds and some dialog sounds do not work. Cheat file is here. | |
NTSC-U | Windows |
|
1.2.1 | GSdx 5762 SSE2-r5875 |
|
Japan v02.00(14/06/2004), No sound when selecting stuff on menu, No Hit and Hurt voices on the characters, No voices on cutscenes | |
NTSC-U | Windows |
|
1.4.0 | GSDX |
|
BIOS: JAPAN v1.00, 60/60FPS in GSDX D3D11-Hardware with 3xNative Resolution. Game plays very well with only very minor if any graphical defects. All speedhacks appear to work fine. Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects. | Norms |
PAL | Windows |
|
PCSX2 1.5.0-dev-1987-ge911949 | GSdx | ? | EE/VU Rounding: Chop/Zero, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Emulator crashes without automatic gamefixes | |
NTSC-U | Windows 10 Home |
|
PCSX2 1.6.0 (Stable) | GSdx |
|
BIOS: USA v2.30, 60FPS in GSdx D3D11 Software with Native Resolution. Game plays at full speed. D3D11 Hardware with Native Resolution, game speed slows down when combat starts. | El-Chamemo |
NTSC-J | Windows 7 SP1 |
|
PCSX2 1.5.0 3310 | GSdx |
|
Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled. | |
NTSC-J | Windows 10 Home, x64 |
|
Nightly - v1.7.2133
|
GSdx | build-in | Europe v02.00(14/06/2004), Perfect, The game runs no problems at 1080p 60 FPS, without freezes, bugs and brakes. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Linux Mint 20.2 "Uma" |
|
1.7.0 | Default | Default | With just the NTSC-U USA 2.30 BIOS, the game runs without any slowdowns on Vulkan. | Neigdoig |
Trivia
- Original names: デッド オア アライブ 2 ハードコア (SLPS-25026) & (SLPS-73406)
- Also known as DOA2: Dead or Alive 2 (EU)
Fixed Issues
No sound effects
- Status: Fixed
- Type: Severe
- Affected Game Versions: NTSC-U
- Description: None of the game's sound effects play, neither in the menus nor during fights.
- Workaround: Update to the latest nightly version of PCSX2.
The gallery
-
Dead or Alive 2: Hardcore (SLUS 20071)
-
Dead or Alive 2: Hardcore (SLUS 20071)
-
Dead or Alive 2: Hardcore (SLUS 20071)
-
Dead or Alive 2: Hardcore (SLUS 20071)
-
v1.6.0, 3x Native Resolution (1080p), 2xAF, FXAA, widescreen patch
- Games rated C in Japan
- Games rated T in North America
- Games rated M in Australia
- Games support multi-tap
- Games with special controllers
- Games with widescreen support
- Multiplayer games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Fighting
- Games by Team Ninja