Dead to Rights II: Difference between revisions
m (1 revision: I REALLY HOPE I KNOW WHAT I'M DOING! :() |
No edit summary |
||
(20 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{infobox | |||
|image = Dead to Right II.jpeg | |||
{{infobox | |caption = NTSC-U Boxart | ||
|image = | |developer = WideScreen Games | ||
|caption = | |publisher = [[Namco]] | ||
|developer = | |genre = Action, Shooter, Arcade | ||
|genre = | |gameinfo = Dead to Rights II marks the return of action-hero Jack Slate and his K-9 companion, Shadow. In this prequel, Jack and Shadow find themselves once again in the mean streets of Grant City, ensnared in a labyrinth of crime and corruption. The game features Hong Kong cinema-style action and new gameplay mechanics such as greater interaction with Shadow, disarm moves, a 360-degree fighting engine, melee weapon battles, and a dramatic spherical slow-motion diving system.<br /> | ||
|wikipedia = | A reputable judge uncovers a citywide crime syndicate, and is kidnapped. The judge was a friend of Jack's father, so the cop is obligated to send a few hundred men to their graves in order to make things right | ||
| | |wikipedia = [http://en.wikipedia.org/wiki/Dead_to_Rights_II Link] | ||
|widescreen = 1 | |||
|gamefaqslink = [http://www.gamefaqs.com/ps2/919111-dead-to-rights-ii Link] | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dead-to-rights-ii Metacritic]|51/100}} | |||
|eu_rating = 16+ | |||
|na_rating_text = Blood, Intense Violence, Sexual Themes, Strong Language | |||
|na_rating = M | |||
|italian = SLES-53424 | |||
|spanish = SLES-53424 | |||
|french = SLES-53424 | |||
|english = SLES-53424 & SLUS-20843 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-20843 | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = April 12, 2005 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-53424 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = October 28, 2005 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = | |NTSCJ = 0 | ||
|serialsNTSCJ = | |serialsNTSCJ = | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
Line 32: | Line 42: | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=31 03 2013 1.1.0 r5604 | |||
|Graphics=GSdx 5580 SSE41 [18 03 2013] | |||
|Sound= | |||
*SPU2-X 2.0.0 [24 02 2013] | |||
*LilyPad 0.11.0 [13 01 2013] | |||
|Comments=Runs above full speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz | |||
|GPU=Nvidia GTX 260 896MB | |||
|Revision=1.1.0 r5765- | |||
|Graphics=GSdx r5764 SSSE3 | |||
|Sound= | |||
*SPU2-X 2.0.0 r5764 | |||
*LilyPad 0.11.0 r5764 | |||
|Comments=Game works fine at a good speed. | |||
|Tester={{ForumUser|prafull}} | |||
}} | |||
{{TestingFooter}} | |||
<!-- | |||
{{TestingHeader|OS=Linux}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments=? | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
--> | |||
<!-- Remove comment signs and add issues here --> | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
<!-- | |||
==Known Issues== | |||
{{Issue | |||
|IssueName= | |||
|IsFixed= | |||
|IssueLevel= | |||
|Description= | |||
|Workaround= | |||
}} | |||
--> | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Dead-to-Rights-2-SLUS-20843-U--30217 Dead to Rights 2 (SLUS 20843) (U)]}} |
Latest revision as of 07:31, 1 July 2021
Developer(s): WideScreen Games
Publisher(s): Namco
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: Metacritic: 51/100
Game description: Dead to Rights II marks the return of action-hero Jack Slate and his K-9 companion, Shadow. In this prequel, Jack and Shadow find themselves once again in the mean streets of Grant City, ensnared in a labyrinth of crime and corruption. The game features Hong Kong cinema-style action and new gameplay mechanics such as greater interaction with Shadow, disarm moves, a 360-degree fighting engine, melee weapon battles, and a dramatic spherical slow-motion diving system.
A reputable judge uncovers a citywide crime syndicate, and is kidnapped. The judge was a friend of Jack's father, so the cop is obligated to send a few hundred men to their graves in order to make things right
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
31 03 2013 1.1.0 r5604 | GSdx 5580 SSE41 [18 03 2013] |
|
Runs above full speed. | |
NTSC-U | Windows |
|
1.1.0 r5765- | GSdx r5764 SSSE3 |
|
Game works fine at a good speed. |