NBA Street Vol. 2: Difference between revisions
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Slow performance on OpenGL renderer | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=For currently unknown reasons, performance on the OpenGL renderer is unusually slow, even on cutting edge hardware. In cases observed so far, the MTGS thread (the GS % in the title bar) will be maxed out or very close to maxed. However, it may still be possible in other cases that the GS % will be low and this issue still occurs due to a GPU limit, not on the MTGS thread itself. | ||
|Workaround= | |Workaround=Use Direct3D11 (Hardware). | ||
}} | }} | ||
==The gallery== | ==The gallery== |