Ape Escape 2: Difference between revisions
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|na_rating = E | |na_rating = E | ||
<!-- Language props --> | <!-- Language props --> | ||
|chinese | |simplified chinese = SCCS-40001 | ||
|italian = SCES-51103 | |italian = SCES-51103 | ||
|spanish = SCES-51105 | |spanish = SCES-51105 | ||
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|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = March 14, 2003 | |releasedatePAL = March 14, 2003 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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</spoiler> | </spoiler> | ||
|Tester=Spectra Twilight | |Tester=Spectra Twilight | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Ryzen 5 2600 | |||
|GPU=Nvidia GeForce 750 TI OC | |||
|Revision=1.6.0 Stable | |||
|Graphics=GSdx SSE4.1/AVX 1.2.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Interlacing: Automatic | |||
* Texture Filtering: Bilinear | |||
* Resolution: 3x Native | |||
* Mipmapping: Basic | |||
* CRC Hack Level: Full | |||
* DATE Accuracy: Fast | |||
* Blending Accuracy: Basic | |||
</spoiler> | |||
|Sound=SPU2-X 2.0.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Interpolation: Hermite | |||
* Module: Xaudio 2 | |||
* Synchronizing mode: Timestretch | |||
* Audio Expansion Mode: Surround 5.1 | |||
</spoiler> | |||
|Comments=Plays at 60fps even with widescreen hack | |||
<spoiler show="Additional Information" hide= "Less Information "> | |||
*In water levels game in HW mode drops framerate, you can fix it pressing F9, playing that level and then, pressing it again to play normally. | |||
*Game FMVs are fixed but there's still mipmapping issues, change it to basic and it will work. | |||
</spoiler> | |||
|Tester=Zerel | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{Issue | {{Issue | ||
|IssueName=Grid obscures FMV's | |IssueName=Grid obscures FMV's | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native. | |Description=A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native. | ||
Line 159: | Line 191: | ||
}} | }} | ||
{{Issue | |||
|IssueName=Water drops framerate | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=The game drops framerate in 2x resolution or more due to water textures. | |||
|Workaround= In game, press F9 to go to Software mode and play that level, press it again when you finish to go back to Hardware mode. . | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Mipmapping issues in Hardware Mode | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Broken textures at a distance. | |Description=Broken textures at a distance. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic". | ||
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options. | |||
}} | }} | ||
Revision as of 16:36, 3 September 2020
Developer(s): SCE Japan Studio
Publisher(s): SCEI (JP), SCEE (EU), Ubisoft (US)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 82/100
Game description: What do you get when you combine 300 monkeys with one little mix-up? Discover the mayhem as the Specter, an evil monkey, leads troops of riotous monkeys in a revolution. You must chase down each monkey and stop its plans for world domination by using a variety of wild gadgets, vehicles, and unlockable items. In Ape Escape 2, you can capture monkeys around the world, explore new environments, and play through several new minigames.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 |
|
1.0.0 (r5350) | GSdx (r5334) |
|
Some textures flicker, and framerate dropped significantly during cutscenes. Direct3D 11 was used for GSdx. | Nerd02 |
NTSC-J | Windows |
|
1.1.0 (r5517) | GSdx SSE41 (r5464) |
|
Playable with some texture bugs. Textures flicker & display incorrectly when far from the player in hardware mode, Software is OK but very slow. | |
NTSC-U | Windows |
|
1.1.0 (r5546) | GSdx SSE41 (r5542) |
|
Runs at full speed. | |
NTSC-U | Windows 10 Home x64 |
|
1.5.0 (dev-r2613 g48d9763d2)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Entire game was played through to 100%. Game runs at full speed at all times.
<spoiler show="Additional Information" hide= "Less Information "> •When the camera goes underwater or when the player is in the first area of the level "The Lost Valley" (in which is it raining), a translucent blue square appears on the upper left corner of the screen and entity shadows will become black squares. In addition, the game will drop in speed dramatically in this scenario if internal resolution is higher than 2x (though this may vary by hardware configuration). Full speed is maintained at 2x internal resolution. •Game FMVs are obscured by a thick black grid, which is fixed by enabling the HW Hack "Unscale Point and Line," with no negative side effects observed. </spoiler> |
Spectra Twilight |
PAL | Windows |
|
1.6.0 Stable | GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
Plays at 60fps even with widescreen hack
<spoiler show="Additional Information" hide= "Less Information "> •In water levels game in HW mode drops framerate, you can fix it pressing F9, playing that level and then, pressing it again to play normally. •Game FMVs are fixed but there's still mipmapping issues, change it to basic and it will work. </spoiler> |
Zerel |
Trivia
- Original names: サルゲッチュ2 (SCPS-15025) & (SCPS-19206), 捉猴啦 2 (SCCS-40001)
- Also known as Saru! Get You! 2 (JP)
Known Issues
Grid obscures FMV's
- Status: Fixed
- Type: Minor
- Description: A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native.
- Workaround: Update to the latest nightly version of PCSX2.
Water drops framerate
- Status: Active
- Type: Minor
- Description: The game drops framerate in 2x resolution or more due to water textures.
- Workaround: In game, press F9 to go to Software mode and play that level, press it again when you finish to go back to Hardware mode. .
Mipmapping issues in Hardware Mode
- Status: Active
- Type: Minor
- Description: Broken textures at a distance.
- Workaround: Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic".
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
Gameplay Screenshots
-
Ape Escape 2 (SCPS 15025)
-
Ape Escape 2 (SLUS 20685)
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- Games rated A in Japan
- Games rated E in North America
- Games rated 3+ in Europe
- Games with widescreen support
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