Darkwatch: Difference between revisions
mNo edit summary |
mNo edit summary |
||
(5 intermediate revisions by the same user not shown) | |||
Line 78: | Line 78: | ||
|CPU=Ryzen 5 2600X @3.60Ghz | |CPU=Ryzen 5 2600X @3.60Ghz | ||
|GPU=RX 5700 XT XFX RAW II | |GPU=RX 5700 XT XFX RAW II | ||
|Revision=1.6.0- | |Revision=1.6.0-1 Compiled May 28th 2020 | ||
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0 | |Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0 | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
Line 86: | Line 86: | ||
|Sound= | |Sound= | ||
* SPU2-X-Dev 2.0.0 | * SPU2-X-Dev 2.0.0 | ||
* OnePAD | * OnePAD Dev 1.3.0 | ||
|Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS. | |Comments=Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS. | ||
|Tester=Corrine Alastor | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Manjaro Linux 64-bit | |||
|CPU=Ryzen 5 2600X @3.60Ghz | |||
|GPU=RX 5700 XT XFX RAW II | |||
|Revision=1.7.0-dev-154-g543bb2270 Compiled August 8th, 2020 | |||
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
** 4x Internal Resolution (2K/1440p) | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X-Dev 2.0.0 | |||
* OnePAD Dev 1.3.0 | |||
|Comments=Runs perfectly and no longer has the crashing issue from 1.6.0 :D | |||
|Tester=Corrine Alastor | |Tester=Corrine Alastor | ||
}} | }} | ||
Line 104: | Line 123: | ||
|Description=The game freezes during the loading screen of the level "The Morning After". | |Description=The game freezes during the loading screen of the level "The Morning After". | ||
|Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu. | |Workaround=Set the EE Cyclerate to 130% in the Speed hacks menu. | ||
}} | |||
{{Issue | |||
|IssueName=Crash/CTD at the end of the level "Baptism of Fire" | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=The game crashes/CTD's at the end of the mission. | |||
|Workaround=Update to latest 1.7.0-git version. | |||
}} | }} | ||
Revision as of 22:38, 8 August 2020
Developer(s): High Moon Studios
Publisher(s): Capcom (US), Ubisoft (EU)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: Metacritic: 74/100
Game description: Darkwatch: Curse of the West blends vampire horror with western genres. Darkwatch is a secret strike-force that has a protected man from evil since the dawn of civilization. You play its newest and deadliest agent, Jericho Cross, an outlaw gunslinger hunting the vampire that bit him. Blast your way through an American frontier overrun by the undead using your arsenal of powerful assault vehicles, enhanced versions of Western weapons, supernatural vampire abilities, and your trusty undead horse. In this frightening version of the Wild West, you're never safe.
The game mixes western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and then forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
17 01 2013 1.1.0 r5517- | GSdx 5464 SSE41 [09 12 2012] |
|
Runs above full speed. | |
NTSC-U | Windows |
|
1.1.0 r5754- | GSdx r5752 SSSE3 |
|
Game is just a little slow on my pc without speedhacks. Everything else seems to be just fine. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Manjaro Linux 64-bit |
|
1.6.0-1 Compiled May 28th 2020 | GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Runs fine for the most part with solid 60FPS and all default settings. Maybe dips or spikes to the 50's, but not sure. Haven't been watching or recording FPS. | Corrine Alastor |
NTSC-U | Manjaro Linux 64-bit |
|
1.7.0-dev-154-g543bb2270 Compiled August 8th, 2020 | GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Runs perfectly and no longer has the crashing issue from 1.6.0 :D | Corrine Alastor |
Known Issues
Freeze while loading the level "The Morning After"
- Status: Active
- Type: Major
- Description: The game freezes during the loading screen of the level "The Morning After".
- Workaround: Set the EE Cyclerate to 130% in the Speed hacks menu.
Crash/CTD at the end of the level "Baptism of Fire"
- Status: Fixed
- Type: Major
- Description: The game crashes/CTD's at the end of the mission.
- Workaround: Update to the latest nightly version of PCSX2.
FMVs can have screen tearing
- Status: Active
- Type: Minor
- Description: Early parts of FMVs can have screen tearing artifacts not present on original hardware.[1]
- Workaround: None
- Games rated M in North America
- Games rated 18+ in Europe
- Games with widescreen support
- Multiplayer games
- Games with English language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Arcade
- Shooter
- Games by High Moon Studios
- Games with known issues
- Games with serious issues
- Games with minor issues