.hack//Quarantine Part 4: Difference between revisions
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Shadows | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Shadows are either missing or appear as big garbage in the ground | |||
|Workaround=Software mode (F9) shows them correctly. | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Random crashes | |IssueName=Random crashes | ||
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|Description=In old versions it would crash randomly after playing for a while. | |Description=In old versions it would crash randomly after playing for a while. | ||
|Workaround=Requires using microVU 0 and 1 as VU recompilers. Unknown if still needed but it is the default setting. | |Workaround=Requires using microVU 0 and 1 as VU recompilers. Unknown if still needed but it is the default setting. | ||
}} | }} | ||
Revision as of 15:01, 4 June 2020
Developer(s): CyberConnect2
Publisher(s): Bandai (JP, US, KO), Atari (EU)
Genre: Action, RPG
Wikipedia: Link
Game review links: IGN: 8.3/10, Metacritic: 70/100
Game description: The final episode of the .hack saga, .hack Part 4: Quarantine, is finally here and now the game has you rushing to complete it. This time, you're against the clock as you play as the outlaw player Kite. You must stop CC Corp from moving the game servers offline and killing comatose victims. Upload your saved data from Part 3 and start out with leveled up characters and items to give you a head start. It's your chance to finally unravel the mystery behind "The World."
.hack//Quarantine Part 4 is the sequel to .hack//Outbreak Part 3 and the final game in the tetralogy.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
r1888 | GSDX r2693 |
|
To get the game to run, it requires using r1888 with microVU 0 and 1 activated. The game can be run at full speed without using speedhacks. Having 2x Cycle Rate, INTC Sync Hack, and IOP Sync Hack does not seem to break the game, but it is highly recommanded that use as few speedhacks as possible. Using it when you experience speed problems. | CKL |
NTSC-U | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00,
• The game can be run at full speed without using speedhacks. • Having Cycle Rate (3), INTC Sync Hack, and Wait Idle Loop Hack and mVU flag hack does not seem to break the game. Use them when you experience speed problems., Fine up to 4x native resolution. |
Machina |
PAL | Windows |
|
1.1.0 r5480 | GSdx 5442 SSE41 |
|
Runs at 300% speed. | |
NTSC-U | Windows |
|
1.1.0 r5604 | GSdx 5580 SSE41 |
|
Runs at 200% speed. |
Trivia
- Original names: .hack//絶対包囲 vol.4 (SLPS-25202), .hack//절대포위 Vol.4 (SLKA-25174)
- Also known as .hack//Zettai Houi Vol. 4 (JP), Dot Hack Zettai Houi Vol. 4
Known Issues
Shadows
- Status: Active
- Type: Minor
- Description: Shadows are either missing or appear as big garbage in the ground
- Workaround: Software mode (F9) shows them correctly.
Fixed Issues
Random crashes
- Status: Fixed
- Type: Severe
- Description: In old versions it would crash randomly after playing for a while.
- Workaround: Update to the latest nightly version of PCSX2.
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- Games rated T in North America
- Games rated 12+ in Europe
- Games rated 12 in Korea
- Games with widescreen support
- Games with English language
- Games with Japanese language
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- Games with French language
- Games with Spanish language
- Games with Italian language
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- Games
- Playable games
- Action
- RPG
- Games by CyberConnect2
- Games with known issues
- Games with minor issues