Time Crisis II: Difference between revisions
Zerel - Updating NTSC-U testing in 1.6.0
(Zerel - Adding NTSC-U Status in 1.6.0, adding some issues to the issue list.) |
(Zerel - Updating NTSC-U testing in 1.6.0) |
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}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=1 | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
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|Revision=1.6.0 Stable | |Revision=1.6.0 Stable | ||
|Graphics=GSdx SSE4.1/AVX 1.2.0 | |Graphics=GSdx SSE4.1/AVX 1.2.0 | ||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Interlacing: Automatic | |||
* Texture Filtering: Bilinear | |||
* Resolution: 3x Native | |||
* Mipmapping: Basic | |||
* CRC Hack Level: Full | |||
* DATE Accuracy: Fast | |||
* Blending Accuracy: Basic | |||
</spoiler> | |||
|Sound=SPU2-X 2.0.0 | |Sound=SPU2-X 2.0.0 | ||
|Comments=Several graphic errors, unstable framerate, white filter in DX11 mode. | <spoiler show="Settings" hide="Hide"> | ||
* Interpolation: Hermite | |||
* Module: Xaudio 2 | |||
* Synchronizing mode: Timestretch | |||
* Audio Expansion Mode: Surround 5.1 | |||
</spoiler> | |||
|Comments=Several graphic errors, unstable framerate, white filter in DX11 mode. Can't be played properly unless you have a powerful pc. Tried it in other PCSX2 versions and has the same error, iso is a good dump. | |||
|Tester=Zerel | |Tester=Zerel | ||
}} | }} | ||
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|Description=After the first scene, the game lows framerate to unplayable. | |Description=After the first scene, the game lows framerate to unplayable. | ||
|Workaround=Not a fix known | |Workaround=Not a fix known | ||
}} | |||
{{Issue | |||
|IssueName=Can't use Light Gun | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Players can't use G-Con in game. | |||
|Workaround=Use nuvee input plugin to make the mouse work as a light gun. | |||
}} | }} | ||
{{Issue | {{Issue | ||
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|Workaround=Disable Widescreen Hacks and play in 4:3 Aspect Ratio | |Workaround=Disable Widescreen Hacks and play in 4:3 Aspect Ratio | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
<gallery> | <gallery> |