Shadow of the Colossus: Difference between revisions
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Ubuntu 19.04 Kernel 5.0.0 | |OS=Ubuntu 19.04 Kernel 5.0.0 | ||
|CPU=Intel Core i5- | |CPU=Intel Core i5-2500K @ 4.1 GHz | ||
|GPU=Radeon R9 280X | |GPU=AMD Radeon R9 280X | ||
|Revision=1.5.0-0 | |Revision=1.5.0-0 | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
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* Goes down to 80% in constrained spaces sometimes (on colossi, inside the temple), sometimes has fps dips just as the PS2 did.<br> | * Goes down to 80% in constrained spaces sometimes (on colossi, inside the temple), sometimes has fps dips just as the PS2 did.<br> | ||
* Increasing or decreasing EE Cyclerate from 0 makes emulation slow down<br> | * Increasing or decreasing EE Cyclerate from 0 makes emulation slow down<br> | ||
* Increasing EE Cycle Skipping to more than 1 results in choppier, lower fps rendering. Increasing to 1 | * Increasing EE Cycle Skipping to more than 1 results in choppier, lower fps rendering. Increasing to 1 yields 100% speed in most areas, as opposed to 70% at 0.<br> | ||
* Progressive scan enabled in the in-game settings. BIOS used: USA v1.6 | * Progressive scan enabled in the in-game settings. BIOS used: USA v1.6 | ||
|Tester=Stogas | |Tester=Stogas | ||
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|IssueLevel=2 | |IssueLevel=2 | ||
|Description=Game runs very slowly. | |Description=Game runs very slowly. | ||
|Workaround=Go to Config > Emulation Settings > Speedhacks, and increase the VU Cycle Stealing until it runs smoothly. Note: Using VU Cycle Stealing can cause certain textures to become translucent, | |Workaround=Go to Config > Emulation Settings > Speedhacks, and increase the VU Cycle Stealing until it runs smoothly. Note: Using VU Cycle Stealing can cause certain textures to become translucent, specially when viewed from a distance. | ||
* '''Workaround:''' Go to Config > Emulation Settings > Game Fixes, and enable OPH Flag Hack. This should lead to a noticeable boost in performance in some areas. | |||
}} | }} | ||
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations. | |Description=The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set | |Workaround=Go to Config > Video (GS) > Plugin Settings, use the OpenGL Hardware Renderer and set "Accurate Date" to "Fast" and "Accurate Blending" to "Medium". Alternatively set Renderer to any of the "(Software)" options. | ||
* '''Workaround:''' Go to Config > Video (GS) > Plugin Settings, and set CRC Hack Level to "Aggressive" (Note: this disables the bloom effect completely). | |||
}} | }} | ||
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}} | }} | ||
{{Issue | |||
|IssueName=Dark border at bottom right of screen | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=A dark grey/black texture appears along the bottom and right edges of the screen when upscaling. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks, and set "Half-Pixel Offset" to Normal (Vertex). | |||
}} | |||
==Fixed Issues== | ==Fixed Issues== |
Revision as of 13:46, 12 May 2020
Developer(s): Team Ico
Publisher(s): SCEA (US), SCEI (JP, KO), SCE Korea (KO), SCE Australia (AU), SCEE (EU)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 91/100
Game description: Players take the role of a young man seeking the truth of an ancient tale of power hidden in a mystical land. Shadow of the Colossus is a majestic journey through ancient lands to seek out and destroy gigantic mythical beasts. With a trusty horse at your side, players explore the spacious lands and unearth each towering Colossus creature. The uneasy task of defeating a Colossus relies on intelligent puzzle solving and action oriented gameplay. Armed with strong wits, a mystical sword and a sturdy bow, players use cunning and strategy to topple each behemoth.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7 (r3113) | GSdx 0.1.16 |
|
? | 99.230.227.175 |
NTSC-U/J | ? |
|
0.9.8 | GSdx (r4600) |
|
BIOS: USA v2.00. Needed VU Cycle Stealing 3, works fine at 2-3x native res. | Machina |
? | ? |
|
1.1.0 | GSdx SSE41 (r5622) |
|
BIOS: USA v2.20, HACKS: Aggressive-CRC, Half-pixel Offset, D3D11, EE Cycles=2, VU Cycles=2, MTVU=DISABLE, Rest as default. Because of not very good CPU & GPU (Notebook), I've had to use some VU & EE improvements. | ZiZU4851 |
NTSC-J | Windows |
|
1.1.0 (r5649) | GSdx |
|
Europe v02.00(14/06/2004), EE/VU Rounding: None/None, 1 - EE's cyclerate by DEFULT, The game running fine without any problem. | |
NTSC-J | Windows |
|
1.1.0 (r5726) | GSdx SSE41 (r5726) |
|
Still playable. Some rendering bugs (shadows & blur) with hardware mode... Software is OK. | |
NTSC | Windows 8.1 |
|
1.2.1
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx 0.1.16 SSE41
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
BIOS USA 2.20, Game runs perfectly fine. | LeTeTeuX |
NTSC-U | Windows 7 |
|
1.2.1 | GSdx (2014-07-14) |
|
Speedhacks: None, GSdx Renderer: Direct3D9 (Hardware). Completely playable, intro FPS sags 5 FPS when at 4.0 GHz, and 10FPS when at 3.5 GHz, but gameplay is always 60 regardless. Turning on progressive scan ingame, got me an extra 3 FPS average for some reason. | Roa |
NTSC-U / PAL | Windows 7 |
|
1.5.0 (2016-May)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx SSE2 1.1.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Frame Limiter: Enabled. Frame Rate: 60 FPS constant. | yorotiba |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Ubuntu 18.04.1 |
|
1.4.0 | GSdx 1.1.0 Sse2 | SPU2-X 2.0.0 | Runs well with some slowdown, no glitches, 80-90% speed | chainfire |
NTSC-U | Ubuntu 19.04 Kernel 5.0.0 |
|
1.5.0-0
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx 1.1.0 SSE4.1/AVX
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
• Runs at 100% most of the time at native res 3x. • Goes down to 80% in constrained spaces sometimes (on colossi, inside the temple), sometimes has fps dips just as the PS2 did. |
Stogas |
Trivia
- Original names: ワンダと巨像 (SCPS-15097) & (SCPS-19320) & (SCPS-19335), 汪達與巨像 (SCAJ-20146), 완다와 거상 (SCKA-20061)
- Also known as Wang Da Yu Ju Xiang (AS), Wander to Kyozou (JP, KO)
- Shadow of the Colossus is one of PCSX2's most popular games, but it is one of the most complicated to emulate due to the fact that the original PlayStation 2 release pushed the limits of the console and often suffered from frame-rate losses. This game is very CPU intensive, even for PCSX2.
Known Issues
Low performance
- Status: Active
- Type: Severe
- Description: Game runs very slowly.
- Workaround: Go to Config > Emulation Settings > Speedhacks, and increase the VU Cycle Stealing until it runs smoothly. Note: Using VU Cycle Stealing can cause certain textures to become translucent, specially when viewed from a distance.
- Workaround: Go to Config > Emulation Settings > Game Fixes, and enable OPH Flag Hack. This should lead to a noticeable boost in performance in some areas.
Over-bloom
- Status: Active
- Type: Major
- Description: The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations.
- Workaround: Go to Config > Video (GS) > Plugin Settings, use the OpenGL Hardware Renderer and set "Accurate Date" to "Fast" and "Accurate Blending" to "Medium". Alternatively set Renderer to any of the "(Software)" options.
- Workaround: Go to Config > Video (GS) > Plugin Settings, and set CRC Hack Level to "Aggressive" (Note: this disables the bloom effect completely).
Texture misalignment
- Status: Active
- Type: Minor
- Description: The bloom on Shadow Creatures, Pigeons, Wander's Sword, and Mono's Dress are placed to the upper-left of their proper position.
- Workaround: Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the "Half-Pixel Offset" hack. Enabling the "Half-Pixel Offset" can result in flickering white lines along the top and left borders of the screen. Go to Config > Emulation Settings > GS Windows tab, and set the Zoom to 102.60% to remove the flickering lines. Using TC Offset(350, 350) instead of the half pixel offset hack fixes flickering borders and misaligned motion blur, but causes issues with distant terrain. Alternatively set the Internal Resolution to "Native", or set Renderer to any of the "(Software)" options.
Dark border at bottom right of screen
- Status: Active
- Type: Minor
- Description: A dark grey/black texture appears along the bottom and right edges of the screen when upscaling.
- Workaround: Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks, and set "Half-Pixel Offset" to Normal (Vertex).
Fixed Issues
Weird Shadows
- Status: Fixed
- Type: Minor
- Description: All characters in the game, including Agro cast bizarre, outlined shadows.
- Workaround: Update to the latest nightly version of PCSX2.
Gameplay Screenshots
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Shadow of the Colossus (SCPS 15097)
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Shadow of the Colossus (SCES 53326)
Gameplay Videos
- Offical PCSX2 1.1.0 gameplay video: Link
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- Pages using duplicate arguments in template calls
- Games rated B in Japan
- Games rated T in North America
- Games rated 12+ in Europe
- Games rated M in Australia
- Games rated 12 in Korea
- Games with widescreen support
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- GPU intensive games
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- Games by Team Ico
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