State of Emergency: Difference between revisions
no edit summary
No edit summary |
No edit summary |
||
(2 intermediate revisions by one other user not shown) | |||
Line 16: | Line 16: | ||
|spanish = SLES-50606 | |spanish = SLES-50606 | ||
|french = SLES-50606 | |french = SLES-50606 | ||
|english = SLES-50606 & SLUS-20214 | |english = SLES-50606 & SLUS-20214 & SLUS-20214GH | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20214<br />SLUS-20214GH <small>(Greatest Hits)</small> | |serialsNTSCU = SLUS-20214<br />SLUS-20214GH <small>(Greatest Hits)</small> | ||
|CRCsNTSCU =158EF23A | |CRCsNTSCU = 158EF23A | ||
|releasedateNTSCU = February 12, 2002<br />2003 <small>(Greatest Hits)</small> | |releasedateNTSCU = February 12, 2002<br />2003 <small>(Greatest Hits)</small> | ||
|statusNTSCU =2 | |statusNTSCU =2 | ||
Line 29: | Line 29: | ||
|serialsPAL = SLES-50606<br />SLES-51046<br />SLES-51046-P <small>(Platinum)</small> | |serialsPAL = SLES-50606<br />SLES-51046<br />SLES-51046-P <small>(Platinum)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = February | |releasedatePAL = February 22, 2002<br />March 28, 2003 <small>(Platinum)</small> | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
Line 84: | Line 84: | ||
|Comments=Game is fully playable and able to upscale 5X native resolution at 60FPS. A "Trap exception at 0x001a9630" is thrown when game is launched, but it does not affect playability. Bios v 2.0 was used. | |Comments=Game is fully playable and able to upscale 5X native resolution at 60FPS. A "Trap exception at 0x001a9630" is thrown when game is launched, but it does not affect playability. Bios v 2.0 was used. | ||
|Tester=Zrooney | |Tester=Zrooney | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 64-Bit | |||
|CPU=Intel i7 7700 @ 4.0Ghz | |||
|GPU=Gigabyte 1050ti 4GB | |||
|Revision=1.5.0-dev-3128 | |||
|Graphics=MSVC 19.00 AVX2/AVX2 (Hardware) DX11 4x resolution, enable allow 8-bit textures, enable large framebuffer, all defaults or recommended, no HW hacks | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Game is fully playable at 60FPS. No errors. Large Frame buffer required to remove "black square overlays" appearing. 8 bit textures helps remove stuttering between areas. BIOS USA v2.2 was used. | |||
|Tester=Quidgebo | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |