Evergrace: Difference between revisions
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{{infobox | |||
|image = evergrace.png | |||
{{infobox | |||
|image = | |||
|caption = | |caption = | ||
|developer = | |developer = [[From Software]] | ||
|genre = | |publisher = [[From Software]] (JP), [[Agetec]] (US), [[Ubisoft]] (EU) | ||
|gameinfo = | |genre = Action, RPG | ||
| | |wikipedia = [https://en.wikipedia.org/wiki/Evergrace link ] | ||
| | |gamefaqslink = [http://www.gamefaqs.com/ps2/197244-evergrace Link] | ||
| | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/evergrace Metacritic]|59/100}} | ||
|gameinfo = Enter a world of intense magic and thunderous battles - where your survival is determined on collecting powerful artifacts and fashioning them to your armour and weaponry. Two complete adventures await Darius and Sharline - heroes who must face an evil reborn. Begin your journey as either hero and discover unique characters and monsters for each adventurer. Master the art of arming yourself with items of incredible might and untold magical abilities to thwart the powers of darkness that have swept into your once peaceful land. | |||
<!-- General props --> | |||
|widescreenpatch = 1 | |||
|na_rating_text = Animated Violence | |||
|na_rating = T | |||
<!-- Language props --> | |||
|italian = SLES-50050 | |||
|spanish = SLES-50050 | |||
|french = SLES-50050 | |||
|german = SLES-50050 | |||
|english = SLES-50050 & SLUS-20016 | |||
|japanese = SLPS-25003 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-20016 | ||
|CRCsNTSCU = | |CRCsNTSCU = 758F0EE6 | ||
|releasedateNTSCU = | |releasedateNTSCU = October 24, 2000 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-50050 | ||
|CRCsPAL = | |CRCsPAL = F00297F4 | ||
|releasedatePAL = | |releasedatePAL = March 30, 2001 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
Line 28: | Line 38: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPS-25003 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = April 27, 2000 | ||
|statusNTSCJ = | |statusNTSCJ = 0 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=? | |||
|CPU=AMD Athlon II X2 270 @ 3.40 GHz | |||
|GPU=NVIDIA GeForce GT 630 | |||
|Revision=1.3.0 (svn r5882) | |||
|Graphics=GSdx 0.1.16 (r5842) | |||
|Sound= | |||
* SPU2-X 2.0.0 (r5830) | |||
* LilyPad 0.11.0 (r5822) | |||
|Comments=BIOS: USA v2.20, A few effects are missing on Hardware mode but are visible in Software mode. Nothing gamebreaking. The Direct3D9 (Hardware) renderer has less graphical glitches than the Direct3D11 one. Runs 60 FPS at 2x Native in Hardware mode. Drops to 30 FPS in Software mode. | |||
|Tester=Vibhor | |||
}} | |||
{{TestingEntry | |||
|Status=0 | |||
|Region=NTSC-J | |||
|OS=Windows 7 x64 | |||
|CPU=AMD FX-4300 @ 3.8 GHz | |||
|GPU=GeForce GTX 1050 @ 2 Gb | |||
|Revision=v1.5.0 (dev-3007 gf8a6a3c6e) | |||
|Graphics=GSdx 1.1.0 | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Black screen after the introduction video for both Shalami and Yuterald. | |||
|Tester=kinezumi | |||
}} | |||
{{TestingFooter}} | |||
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{{TestingHeader|OS=Linux}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments=? | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
--> | |||
== Trivia == | |||
* Original names: '''エヴァーグレイス''' (SLPS-25003) | |||
==Known Issues== | |||
{{Issue | |||
|IssueName=Miscolored ground textures | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Ground textures are missing white parts. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to at least "High". Alternatively switch to Sofware mode by setting Renderer to any of the "(Software)" options. | |||
}} | |||
{{Issue | |||
|IssueName=Various Mipmapping Issues in the hardware renderer | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=The game suffers from various improper effects due to incomplete mipmapping implementation in the hardware renderer | |||
|Workaround=Switch to Sofware mode by setting Renderer to any of the "(Software)" options. | |||
}} | |||
== Gameplay Screenshots == | |||
<gallery widths="175px" heights="100px"> | |||
Evergrace_Forum_1.jpg | |||
Evergrace_Forum_2.jpg | |||
</gallery> | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Evergrace-SLES-50050-E--29005 Evergrace (SLES 50050) (E)] | |||
*[http://forums.pcsx2.net/Thread-Evergrace-SLUS-20016-U--30164 Evergrace (SLUS 20016) (U)]}} |
Revision as of 15:36, 13 March 2019
Developer(s): From Software
Publisher(s): From Software (JP), Agetec (US), Ubisoft (EU)
Genre: Action, RPG
Wikipedia: link
Game review links: Metacritic: 59/100
Game description: Enter a world of intense magic and thunderous battles - where your survival is determined on collecting powerful artifacts and fashioning them to your armour and weaponry. Two complete adventures await Darius and Sharline - heroes who must face an evil reborn. Begin your journey as either hero and discover unique characters and monsters for each adventurer. Master the art of arming yourself with items of incredible might and untold magical abilities to thwart the powers of darkness that have swept into your once peaceful land.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
1.3.0 (svn r5882) | GSdx 0.1.16 (r5842) |
|
BIOS: USA v2.20, A few effects are missing on Hardware mode but are visible in Software mode. Nothing gamebreaking. The Direct3D9 (Hardware) renderer has less graphical glitches than the Direct3D11 one. Runs 60 FPS at 2x Native in Hardware mode. Drops to 30 FPS in Software mode. | Vibhor |
NTSC-J | Windows 7 x64 |
|
v1.5.0 (dev-3007 gf8a6a3c6e) | GSdx 1.1.0 | SPU2-X 2.0.0 | Black screen after the introduction video for both Shalami and Yuterald. | kinezumi |
Trivia
- Original names: エヴァーグレイス (SLPS-25003)
Known Issues
Miscolored ground textures
- Status: Active
- Type: Minor
- Description: Ground textures are missing white parts.
- Workaround: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to at least "High". Alternatively switch to Sofware mode by setting Renderer to any of the "(Software)" options.
Various Mipmapping Issues in the hardware renderer
- Status: Active
- Type: Minor
- Description: The game suffers from various improper effects due to incomplete mipmapping implementation in the hardware renderer
- Workaround: Switch to Sofware mode by setting Renderer to any of the "(Software)" options.
Gameplay Screenshots
Categories:
- Games rated T in North America
- Games with widescreen support
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Broken games
- Action
- RPG
- Games by From Software
- Games with known issues
- Games with minor issues