Super Bust-A-Move: Difference between revisions
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{{ | {{infobox | ||
|image =Super Bust_A_Move.jpg | |||
|caption =North American box art | |||
|developer = Taito Corporation | |||
|publisher = [[Taito Corporation]] (JP), [[Acclaim]] (US, EU) | |||
|genre = Puzzle | |||
|gameinfo = BUST into a world of bubble-bursting puzzle-popping fun! Unlock secret characters, rescue captives and more. Conveyer belts challenge your Super BAM skills. Mind blowing, puzzle-packed addictive gameplay. Match bubble-berakng wits with a friend in 2 player Battle mode. | |||
|wikipedia = [http://en.wikipedia.org/wiki/Super_Puzzle_Bobble Link] | |||
|gamefaqslink = [http://www.gamefaqs.com/ps2/431581-super-bust-a-move Link] | |||
|numberofplayers = 2 | |||
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2000/12/07/super-bust-a-move-3 IGN]|7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/super-bust-a-move Metacritic]|75/100}} | |||
|na_rating = E | |||
|ko_rating = ALL | |||
|japanese = SLPM-62016 & TCPS-10032 & SLPM-62144 & TCPS-10045 | |||
|english = SLES-50076 & SLUS-20115 | |||
|korean = SLPM-64512 | |||
<!-- NTSC-U props --> | |||
|NTSCU = 1 | |||
|serialsNTSCU = SLUS-20115 | |||
|CRCsNTSCU = 1D3A04BE | |||
|releasedateNTSCU = November 26, 2000 | |||
|statusNTSCU =2 | |||
|linuxstatusNTSCU = | |||
|macstatusNTSCU = | |||
<!-- PAL props --> | |||
|PAL = 1 | |||
|serialsPAL = SLES-50076 | |||
|CRCsPAL = | |||
|releasedatePAL = December 15, 2000 | |||
|statusPAL = 2 | |||
|linuxstatusPAL = | |||
|macstatusPAL = | |||
<!-- NTSC-J props --> | |||
|NTSCJ = 1 | |||
|serialsNTSCJ = SLPM-62016<br />TCPS-10032<br />SLPM-62144 <small>(Taito Best)</small><br />TCPS-10045 <small>(Taito Best)</small><br />SLPM-64512 <small>(Korea)</small><br />SLPM-60115 <small>(Trial)</small> | |||
|CRCsNTSCJ = | |||
|releasedateNTSCJ = September 28, 2000<br />February 7, 2002 <small>(Taito Best)</small><br />August 27, 2002 <small>(Korea)</small> | |||
|statusNTSCJ = 2 | |||
|linuxstatusNTSCJ = | |||
|macstatusNTSCJ = | |||
}} | |||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5452 | |||
|Graphics=GSdx 5442 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Runs at 500% speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz | |||
|GPU=Nvidia GTS 250 512MB | |||
|Revision=1.1.0 r5517 | |||
|Graphics=GSdx 5464 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 5478 | |||
*LilyPad 0.11.0 5403 | |||
|Comments=One of the first commercial game to run on PCSX2 is still running, way above full speed... ;-) | |||
|Tester={{ForumUser|Parotaku}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 64-Bit | |||
|CPU=Intel i7 @ 3.4Ghz | |||
|GPU=Sapphire R9 290X 4GB | |||
|Revision=1.2.1 r5873 | |||
|Graphics=GSdx 10 (Hardware)0.1.16 r5875 | |||
|Sound= | |||
*SPU2-X r5875 | |||
*Lillypad 0.11.0 r5875 | |||
|Comments= Game runs extremely well at 6X native resolution. Only small problem is their are thin black lines around some of the per-rendered images, but it is hardly noticeable once you are playing.Bios v 2.0 was used. | |||
|Tester=Zrooney | |||
}} | |||
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==Trivia== | |||
* Original names: '''スーパーパズルボブル''' (SLPM-62016), '''슈퍼 퍼즐 버블''' (SLPM-64512) | |||
* Also known as '''Super Puzzle Bobble''' (JP) | |||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
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==Known Issues== | |||
{{Issue | |||
|IssueName= | |||
|IsFixed= | |||
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|Description= | |||
|Workaround= | |||
}} | |||
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[[Category:temp Navbox required]] | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Super-Bust-A-Move-SLES-50076-E--29641 Super Bust-A-Move (SLES 50076) (E)] | |||
*[http://forums.pcsx2.net/Thread-Super-Bust-A-Move-SLUS-20115-U--30378 Super Bust-A-Move (SLUS 20115) (U)] | |||
*[http://forums.pcsx2.net/Thread-Super-Puzzle-Bobble-SLPM-62016-J--29586 Super Puzzle Bobble (SLPM 62016) (J)]}} |
Latest revision as of 18:10, 8 August 2018
Developer(s): Taito Corporation
Publisher(s): Taito Corporation (JP), Acclaim (US, EU)
Genre: Puzzle
Wikipedia: Link
Game review links: IGN: 7/10, Metacritic: 75/100
Game description: BUST into a world of bubble-bursting puzzle-popping fun! Unlock secret characters, rescue captives and more. Conveyer belts challenge your Super BAM skills. Mind blowing, puzzle-packed addictive gameplay. Match bubble-berakng wits with a friend in 2 player Battle mode.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Runs at 500% speed. | |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
One of the first commercial game to run on PCSX2 is still running, way above full speed... ;-) | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Hardware)0.1.16 r5875 |
|
Game runs extremely well at 6X native resolution. Only small problem is their are thin black lines around some of the per-rendered images, but it is hardly noticeable once you are playing.Bios v 2.0 was used. | Zrooney |
Trivia
- Original names: スーパーパズルボブル (SLPM-62016), 슈퍼 퍼즐 버블 (SLPM-64512)
- Also known as Super Puzzle Bobble (JP)