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{{infobox | |||
|image = Guilty_Gear_XX_Slash.jpg | |||
{{infobox | |||
|image = | |||
|caption = | |caption = | ||
|developer = | |developer = Arc System Works | ||
|genre = | |publisher = [[Sammy Studios]] (JP), [[Sega]] (JP) | ||
|wikipedia = | |genre = Action, Fighting | ||
|gameinfo = XX Slash is the second GGXX revision and was released in 2005 in Japan, this time with much more significant changes. Once again, the game's balance was reworked by changing properties of certain moves. This time, however, the changes were more pronounced, including entirely new moves for some characters and a complete reworking of the tiers of the game. | |wikipedia = [https://en.wikipedia.org/wiki/Guilty_Gear_X2_updated_versions#Guilty_Gear_XX_Slash Link] | ||
|gamefaqslink = [https://www.gamefaqs.com/ps2/931214-guilty-gear-xx-slash Link] | |||
|gameinfo = XX Slash is the second GGXX revision and was released in 2005 in Japan, this time with much more significant changes. Once again, the game's balance was reworked by changing properties of certain moves. This time, however, the changes were more pronounced, including entirely new moves for some characters and a complete reworking of the tiers of the game. Two new characters were introduced to the game, these being A.B.A, who debuted in Guilty Gear Isuka, and Order-Sol, who is Sol Badguy with an entirely different costume, and moveset. | |||
<!-- General props --> | |||
|numberofplayers = 2 | |||
|progressive = 1 | |||
|japan_rating = C | |||
|ko_rating = 15 | |||
<!-- Language props --> | |||
|korean = SLKA-25322 | |||
|japanese = SLPM-66333 & SLPM-66720 | |||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66333 | |serialsNTSCJ = SLPM-66333<br />SLKA-25322 <small>(Korea)</small><br />SLPM-66720 <small>(Sega the Best)</small> | ||
|CRCsNTSCJ = 06DE61E0 | |CRCsNTSCJ = 06DE61E0 | ||
|releasedateNTSCJ = | |releasedateNTSCJ = April 13, 2006<br />May 25, 2006 <small>(Korea)</small><br />March 15, 2007 <small>(Sega the Best)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | |||
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{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=? | |||
|CPU=Intel Core2Duo E6300 | |||
|GPU=NVIDIA GeForce 7900 GTX | |||
|Revision=0.9.6 | |||
|Graphics=GSdx r890 | |||
|Sound= | |||
* SPU2ghz 1.9.0 | |||
* LilyPad 0.9.9 | |||
|Comments=BIOS: USA v02.00, May need the '''Skip MPEG Hack''' gamefix in PCSX2 0.9.8. 50-60FPS, '''Allow 8-bit textures''' in newer GSdx revisions help with speed. | |||
|Tester=Machina | |||
}} | |||
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== Trivia == | |||
* Original names: '''ギルティギア イグゼクス スラッシュ''' (SLPM-66333) & (SLPM-66720), '''길티기어 XX 슬래시''' (SLKA-25322) | |||
==Known Issues== | |||
{{Issue | |||
|IssueName=Thin Lines | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=Thin lines on backgrounds or characters. | |||
| | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Forced)". | ||
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}} | }} | ||
{{Guilty Gear series}} | |||
= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Guilty-Gear-XX-Slash-Midnight-Carnival-SLPM-66333-J--30111 Guilty Gear XX - Slash Midnight Carnival (SLPM 66333) (J)]}} | |||
* |