Fight Night Round 2: Difference between revisions
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{{infobox | |||
|image = Cover_Fight_Night_Round_2.jpg | |||
{{infobox | |||
|image = | |||
|caption = | |caption = | ||
|developer = | |developer = [[Electronic Arts|EA Sports]] | ||
|genre = | |publisher = [[Electronic Arts|EA Sports]] | ||
|gameinfo = | |genre = Sports | ||
| | |wikipedia = [https://en.wikipedia.org/wiki/Fight_Night_Round_2 Link] | ||
| | |gamefaqslink = [http://www.gamefaqs.com/ps2/925401-fight-night-round-2 Link] | ||
| | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/fight-night-round-2 Metacritic]|88/100}} | ||
|gameinfo = The sequel to EA Sports' Fight Night 2004 maintains the original's analog control scheme and introduces a variety of new features. Now you have access to even more punches, including a new "haymaker" punch that is just powerful enough to knock down your opponent. Every hit counts in this game, as injuries reduce a fighter's ability to defend himself. Your cut man can tend to your injuries in between rounds to help you survive your opponent's devastating punches. | |||
<!-- General props --> | |||
|numberofonlineplayers = 2 | |||
|numberofplayers = 2 | |||
|japan_rating = B | |||
|eu_rating = 12+ | |||
|na_rating = T | |||
|na_rating_text = Blood, Mild Language, Suggestive Themes, Violence | |||
|ko_rating = 15 | |||
<!-- Language props --> | |||
|french = SLES-53084 | |||
|german = SLES-53084 | |||
|english = SLES-53084 & SLUS-21161 & SLUS-29145 | |||
|japanese = SLPM-66072 & SLPM-55035 | |||
|korean = SLKA-25242 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-21161<br />SLUS-29145 <small>(Demo)</small> | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = February 28, 2005<br />2006 <small>(Greatest Hits)</small> | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-53084 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = March 18, 2005 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLKA-25242 <small>(Korea)</small><br />SLPM-66072<br />SLPM-55035 <small>(EA:SY! 1980)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = April 14, 2005 <small>(Korea)</small><br />September 1, 2005<br />July 24, 2008 <small>(EA:SY! 1980)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i7-3770K CPU @ 3.50 GHz | |||
|GPU=GIGABYTE GeForce GTX 1060 @ 3 GB | |||
|Revision=1.4.0 | |||
|Graphics=GSdx | |||
<spoiler hide="Settings" show="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X | |||
* ? | |||
|Comments=Mostly playable with solid performance. | |||
|Tester=Chidreams | |||
}} | |||
{{TestingFooter}} | |||
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== Trivia == | |||
* Original names: '''ファイトナイト ラウンド2''' (SLPM-66072) & (SLPM-55035), '''파이트 나이트 라운드 2''' (SLKA-25242) | |||
<!-- Remove comment signs and add issues here --> | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
<!-- | |||
== Known Issues == | |||
{{Issue | |||
|IssueName= | |||
|IsFixed= | |||
|IssueLevel= | |||
|Description= | |||
|Workaround= | |||
}} | |||
--> | |||
== Gameplay Screenshots == | |||
<gallery widths="175px" heights="100px"> | |||
Fight_Night_Round_2_Forum_1.jpg | |||
</gallery> | |||
{{Fight Night series}} | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Fight-Night-Round-2-SLUS-21161-U--30149 Fight Night - Round 2 (SLUS 21161) (U)]}} |
Revision as of 19:06, 9 June 2018
Developer(s): EA Sports
Publisher(s): EA Sports
Genre: Sports
Wikipedia: Link
Game review links: Metacritic: 88/100
Game description: The sequel to EA Sports' Fight Night 2004 maintains the original's analog control scheme and introduces a variety of new features. Now you have access to even more punches, including a new "haymaker" punch that is just powerful enough to knock down your opponent. Every hit counts in this game, as injuries reduce a fighter's ability to defend himself. Your cut man can tend to your injuries in between rounds to help you survive your opponent's devastating punches.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 10 |
|
1.4.0 | GSdx
<spoiler hide="Settings" show="Hide">
</spoiler> |
|
Mostly playable with solid performance. | Chidreams |
Trivia
- Original names: ファイトナイト ラウンド2 (SLPM-66072) & (SLPM-55035), 파이트 나이트 라운드 2 (SLKA-25242)
Gameplay Screenshots
|