Prince of Persia: The Two Thrones: Difference between revisions
No edit summary |
No edit summary |
||
Line 94: | Line 94: | ||
|Comments= Game does not upscale properly, has ghost images around everything. Their is some stuttering during the opening cutscene, but other than that the game runs great when in native resolution. The flickering background appears to be fixed.Bios v 2.0 was used. | |Comments= Game does not upscale properly, has ghost images around everything. Their is some stuttering during the opening cutscene, but other than that the game runs great when in native resolution. The flickering background appears to be fixed.Bios v 2.0 was used. | ||
|Tester=Zrooney | |Tester=Zrooney | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry |
Revision as of 19:49, 11 April 2018
Developer(s): Ubisoft Montreal
Publisher(s): Ubisoft
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 8.8/10, Metacritic: 85/100
Game description: The Prince of Persia returns to his kingdom to find it decimated by war and turned against him in Prince of Persia: The Two Thrones. You can play as the time-bending prince or his evil alter-ego as he tries to return to the throne that is rightfully his. Now there are two distinct characters, each with their own abilities and backgrounds, as you explore the urban setting of Babylon. Prince of Persia: The Two Thrones adds new Sands of Time abilities and an all-new setting for the third chapter in the Prince of Persia story.
The game follows the second ending of Prince of Persia: Warrior Within, in which the Prince kills the Dahaka, saves Kaileena, and prevents the Sands of Time from being created. The Prince's actions alter the timeline of events that took place in both Prince of Persia: The Sands of Time and Prince of Persia: Warrior Within. However, the Prince's memories have not been modified, and he still remembers the events from the first two games.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||||||||||||||||||||||||||||||||||||
NTSC-U/PAL | ? |
|
0.9.9 r4834 | GSDX r4833 |
|
BIOS: USA v2.00, r4821 broke the initial pal/ntsc loader screen (may be more stuff ingame?). Game can still be played though. | Machina | ||||||||||||||||||||||||||||||||||
NTSC-U/PAL | Windows |
|
1.1.0 r5754 | GSdx r5752 SSSE3 |
|
Game works fine at full speed., Slight bloom in Gsdx HW mode but doesn't effect the game. |
{{TestingEntry |
Status=2 | Region=NTSC-U | OS=Windows 7 64-Bit | CPU=Intel i7 @ 3.4Ghz | GPU=Sapphire R9 290X 4GB | Revision=1.2.1 r5873 | Graphics=GSdx 10 (Hardware)0.1.16 r5875 | Sound=
|
Comments= Game does not upscale properly, has ghost images around everything. Their is some stuttering during the opening cutscene, but other than that the game runs great when in native resolution. The flickering background appears to be fixed.Bios v 2.0 was used. | Tester=Zrooney
-->
Trivia
Known IssuesFlickering 3D
The gallery
|
- Games rated C in Japan
- Games rated M in North America
- Games rated 16+ in Europe
- Games rated MA in Australia
- Games rated 18 in Korea
- Games with widescreen support
- Games with progressive support
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
- Adventure
- Games by Ubisoft
- Games without test cases
- Games with known issues
- Games with serious issues