ICO: Difference between revisions
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|japanese = SCPS-19151 | |japanese = SCPS-19151 | ||
|english = SCED-50844 & SCES-50760 & SCUS-97113 | |english = SCED-50844 & SCES-50760 & SCUS-97113 | ||
|chinese = SCCS-40005 | |||
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|NTSCU = 1 | |NTSCU = 1 | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCPS-11003<br />SCPS-19103 <small>(PlayStation 2 the Best)</small><br />SCPS-19151 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20099<br />SCPS-55001<br />SCKA-20028 <small>(PlayStation2 Big Hit Series)</small><br />PCPX-96322 <small>(Trial)</small> | |serialsNTSCJ = SCPS-11003<br />SCPS-19103 <small>(PlayStation 2 the Best)</small><br />SCPS-19151 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20099<br />SCPS-55001<br />SCKA-20028 <small>(PlayStation2 Big Hit Series)</small><br />PCPX-96322 <small>(Trial)</small><br />SCCS-40005 | ||
|CRCsNTSCJ = B01A4C95 | |CRCsNTSCJ = B01A4C95 | ||
|releasedateNTSCJ = December 6, 2001<br />October 17, 2002 <small>(PlayStation 2 the Best)</small><br />August 5, 2004 <small>(PlayStation 2 the Best Reprint)</small> | |releasedateNTSCJ = December 6, 2001<br />October 17, 2002 <small>(PlayStation 2 the Best)</small><br />August 5, 2004 <small>(PlayStation 2 the Best Reprint)</small> | ||
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== Trivia == | == Trivia == | ||
* Original names: '''ICO''' (SCPS-11003), '''ICO PlayStation®2 the Best''' (SCPS-19103) & (SCPS-19151), '''ICO''' (SCAJ-20099), '''イコ''' (SCPS-19151) | * Original names: '''ICO''' (SCPS-11003), '''ICO PlayStation®2 the Best''' (SCPS-19103) & (SCPS-19151), '''ICO''' (SCAJ-20099), '''イコ''' (SCPS-19151), '''ICO 古堡迷踪''' (SCCS-40005) | ||
Revision as of 08:58, 14 February 2016
Developer(s): Team Ico
Publisher(s): SCEA (US), SCEI (JP), SCEE (EU), SCE Australia (AU)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 9.4/10, Metacritic: 90/100
Game description: Solve the puzzles or join the tormented souls forever. You play Ico, a boy ostracized and entombed for being born with horns, as he solves a variety of puzzles to escape from a dangerous castle. Ico can leap over precipices and battle shadow wraiths and ethereal creatures with a swing of his walking staff. With the help of his friend Yorda, Ico encounters many mysteries in his quest, but one daunting question always remains: Is there ever a way out of this strange place?
Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 (r4600) | GSDX ? |
|
BIOS: USA 2.0, Ran the intro and the first level at +50fps (Pal version tested) (Didn't test the rest of the game) | 190.92.6.151 |
NTSC-U(?) | ? |
|
0.9.8 | GSDX r4600 |
|
Has some known issues as described bellow but completely playable from start to finish. | Machina |
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Runs at 200% speed. | |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
EE/VU Clamp: Full/Full, Runs above full speed., Must be set to full-clamping mode to avoid freezing on the intro. | |
PAL | Windows 7 x64 |
|
25. 3. 2015. 1.2.1 r5875 | GSdx SSE2 0.1.16 |
|
Runs 45-50 fps all the time. | Tyranusxxx |
PAL | Windows 8.1 x64 |
|
1.3.0-0 (July 3, 2014) | GSdx SSE4.1 0.1.16 |
|
BIOS: Europe 1.60. Plays at full speed (50 FPS) with default internal resolution (512x256). Currently at the Main Gate. | williamjcm |
Trivia
- Original names: ICO (SCPS-11003), ICO PlayStation®2 the Best (SCPS-19103) & (SCPS-19151), ICO (SCAJ-20099), イコ (SCPS-19151), ICO 古堡迷踪 (SCCS-40005)
Known Issues
Missing Effects/Shadows in Hardware Mode
- Status: Active
- Type: Minor
- Description: In hardware mode, there are no shadows or light rays.
- Workaround: Use software mode.
Hangs
- Type: Not an issue
- Description: It hangs on the first cutscene and later on too.
- Workaround: Set EE Clamp Mode to "Extra + Preserve Sign".
Camera Gets Stuck
- Type: Not an issue
- Description: Camera gets stuck behind some wall in some places.
- Workaround: Never lower the VU Clamp Mode from 'Normal'
Lighting effects misaligned
- Status: Active
- Type: Minor
- Description: Lighting effects misaligned
- Workaround: Enable Half-pixel Offset Hack in GSdx options or use Software mode
Gallery
|
- Pages using duplicate arguments in template calls
- Games rated B in Japan
- Games rated T in North America
- Games rated 7+ in Europe
- Games rated G in Australia
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Team Ico
- Games with known issues
- Games with minor issues