Grand Prix Challenge: Difference between revisions
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65276 | |serialsNTSCJ = SLPM-65276<br />SCAJ-20025 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = May 22, 2003 | |releasedateNTSCJ = May 22, 2003 |
Revision as of 12:18, 16 September 2015
Developer(s): Atari
Publisher(s): Atari
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 76/100
Game description: The game features all the drivers, cars and circuits from the 2002 Formula One season. Australian developer Torus Games also supplied the art for the Silverstone (UK), Magny-Cours (France) and Montreal (Canada) racing tracks.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
|
0.9.9 r4878 | GSDX r4873 |
|
BIOS: USA v02.00,
•Must use software mode (F9) or ingame graphics are just black textures, the speed then is so low that I don't consider it playable. If someone gets playable speeds please update., 15-25FPS because of software mode. |
Machina |
NTSC-U | Windows |
|
1.3 5880 .svn | GSDX |
|
USA v02.20(10/02/2006), Simulate VIF FIFO Read Ahead in game fixes., Hardware mode can appear a little stranger(Black list),Software mode its perfect fine. | |
PAL | Windows |
|
1.3 Git 29 of April | GSDX |
|
USA v02.20(10/02/2006), Somes scan lines in hardware mode,software mode fix it. |
Trivia
- Japanese name: GRAND PRIX CHALLENGE (SLPM-65276)
- Also known as GP Challenge
The gallery
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Grand Prix Challenge (SLES 51296)