Worms 3D: Difference between revisions
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Revision as of 05:51, 9 June 2015
Developer(s): Team17
Publisher(s): Sega (EU), Acclaim (NA)
Genre: Strategy
Wikipedia: Link
Game review links: IGN
Game review score: 7/10
Game description: Worms 3D pits four players--each with a customizable team of worms--against one another in fully deformable landscapes. All the bizarre weapons from the Worms series--including Banana Bomb, flying Super Sheep, Earthquakes, Air Strikes, and Holy Hand Grenade--appear for your destructive pleasure.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
1.1.0.5620 | GSDX |
|
Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, Nothing, Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"..., Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map. | |
PAL | Windows |
|
1.1.0.r0 - compiled on Feb 1 2014 | GSDX |
|
Europe v02.00(14/06/2004), Steal EE1, VU0, INTC, Wait LOOP, Fast DVD, None, about 2 hours, None | |
PAL | ? |
|
1.1.0.5730 | GSDX 5727 0.1.16 |
|
BIOS: USA v2.30, Runs at full speed most of the time at up to 3x scaling, slows down with visual effects such as water and rain. | EddieHimself |
NTSC-U/PAL | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006) |
The gallery
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Worms 3D (SLUS 20894)