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|Tester={{ForumUser|Casey-Jones}} | |Tester={{ForumUser|Casey-Jones}} | ||
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[[Category: | [[Category:Temp new test case]] | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |
Revision as of 15:27, 16 January 2015
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 |
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1.0.0 with 7 | GSDX |
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USA v02.20(10/02/2006), EE/VU Clamp: Full/Extra + Preserve Sign, EE/VU Rounding: Negative/Negative, None, None, Plays great, FPS stays around Mid to high 50fps, slightly dropping to around mid 40FPS during the first cut scene which makes the sound go a bit weird but after the first cutscene there has been no audio/game bugs or flaws as of yet., First cut scene hangs when the director says "ready, action".Fix: Set EE and VU round modes to 'negative' | |
NTSC-U | Windows |
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29 12 2012 1.1.0 r5492- | GSdx 5464 SSE41 [09 12 2012] |
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Runs above full speed. | |
PAL | ? |
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0.9.8 | GSdx SSSE3 and SSE4 r4631 |
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BIOS: EUR v2.00, (DX9 Hardware Mode)At start of Level 1, when the director shouts 'Action !' the screen stays the same and all controller input is lost. Prior to that the spoken audio is prone to speed up like Mickey Mouse and slow down to normal again. USE SOFTWARE MODE: GAME SEEMS TO FUNCTION CORRECTLY WITH NO FREEZE. | Vecuccio |