Tales of Rebirth: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 31: | Line 31: | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = |
Revision as of 16:55, 15 January 2015
Tales of Rebirth | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
|
1.1.0.r5560 | GSDX |
|
Europe v01.60(19/03/2002), Recommended, Enable fast CDVD, None, Game runs perfect, framerate is smooth and stable in both hardware and software modes., HW mode with texture filtering enabled only: Sprites, enemies during combat in particular, contain some black lines. Not fixed or reduced with sprite hack. |
The gallery
-
Tales of Rebirth (SLPS 25450)
![]() |
---|