Harvest Moon: Save the Homeland: Difference between revisions
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{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=13 11 2012 1.1.0 r5452- | |||
|Graphics=GSdx 5442 SSE41 [29 10 2012] | |||
|Sound= | |||
*SPU2-X 2.0.0 [21 11 2012] | |||
*LilyPad 0.11.0 [09 10 2012] | |||
|Comments=Runs at 200% speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |
Revision as of 13:26, 27 December 2014
Developer(s): Victor Interactive Software
Genre: Simulation , RPG
Wikipedia: Link
Game review links: IGN
Game review score: 8.8/10 (IGN)
Game description: The player takes on the role of a 21-year-old man whose grandfather, Tony, recently died and left him his farm. Upon arriving at the farm, nominally to pick up his grandfather's belongings, the player's character encounters three "Harvest Sprites" and the Harvest Goddess, who ask him to stay on the farm and help them. The area is slated to be demolished within a year to make way for a resort and amusement park. The goal of the game is to find a way to save the town before the year's end.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
13 11 2012 1.1.0 r5452- | GSdx 5442 SSE41 [29 10 2012] |
|
Runs at 200% speed. | |
NTSC-U (?) | ? |
|
1.0.0 | gsdx9 | spu2-x | This is just what I have tested on 50/50 fps | Chaos |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5875 | GSdx 10 (Hardware) 0.1.16 r5875 |
|
Game looks and sounds great at 5X native resolution. No graphical glitches when upscaled. Bios v 2.0 was used. | Zrooney |