Ape Escape 3: Difference between revisions
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{{Ape Escape series}} | {{Ape Escape series}} | ||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Ape-Escape-3-SCUS-97501-U--30349 Ape Escape 3 (SCUS 97501) (U)] | |||
*[http://forums.pcsx2.net/Thread-Saru-Gechu-3-SCPS-15096-J Saru Gechu 3 (SCPS 15096) (J)]}} |
Revision as of 09:36, 4 December 2014
Developer(s): SCE Japan Studio
Genre: Platform
Wikipedia: Link
Game review links: Link
Game review score: 82/100
Game description: Once again it's time to catch all the monkeys in this third installment of Sony's Ape Escape series. Also Known As Saru Get You 3 (JP, KO, AS)
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 |
|
1.1 r5594 | GSdx r5580 |
|
Using EE Cyclerate and Cycle Stealing will cause false fps readings in larger areas, Loop detection, Spin detection, and mVU Flag hack used.
Frameskipping has been used. Up to stage 2 has been tested. DirectX 9 was used for GSdx., Much appreciated if the minigames are tested as well. |
Rosenthal |
PAL | Windows 7 |
|
1.1 r5628 |
|
|
Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used. | Rayout123 |
Known Issues
Random Cutscene Slowdown
- Status: Active
- Type: Minor
- Description: Sometimes when a cutscene is shown, FPS drop significantly
- Workaround: Skip cutscene, pausing and resuming emulation could work too
Monkey Radar
- Status: Active
- Type: Minor
- Description: Game can slow down when a monkey is located with the Monkey Radar
- Workaround: No known solution
Monkey Cinema Room
- Status: Active
- Type: Minor
- Description: Games slows down when the black-and-white movie is visible in the cinema room at stage XX
- Workaround: No known solution
Idle on title screen
- Status: Active
- Type: Major
- Description: Game crashes under certain circumstances when a gameplay video starts on the title screen
- Workaround: Press a button to exit the title screen soon enough ;-)
Messed up cutscenes
- Status: Active
- Type: Minor
- Description: Videos have a grid on it and look dark when the resolution is not native
- Workaround: Use game fix "Switch to GSdx software rendering when a FMV plays"
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