Castlevania: Lament of Innocence: Difference between revisions
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===Garbage Textures=== | ===Garbage Textures=== | ||
The garbaged textures appear when you scroll your inventory. Shows even in software mode. | The garbaged textures appear when you scroll your inventory. Shows even in software mode. | ||
* Solution - | * Solution - Use gsdx 3623 |
Revision as of 12:23, 18 August 2010
Developer(s): Konami
Test configuration on Windows:
PCSX2 version: | 0.9.7.r3113 |
Graphics by Gsdx: | untested |
Sound by Spu2-X: | untested |
Comments: There are minor problems ingame, see below for the issues and the fixes.
PCSX2 version: | untested |
Graphics by ZZogl: | 182 |
Sound by SPU2-X: | untested |
Comments: Linux have so many issues, so it's almost unplayable. Some fonts become boxes, shadows are awesome.
PC specs used to test the game:
CPU: | Phenom II x6 1055T |
GPU: | Geforce GTX 260 |
Known issues:
Doppleganger freeze
Before fighting doppleganger, the cutscene will freeze.
- Solution - Set EE/FPU Advanced Recompiler > Clamping Mode to None
Incorrect Shadows
- Solution - Play in software mode (warning: this will be slow)
- or use GSDX 11.0 : correct graphics but buggy text windows
Garbage Textures
The garbaged textures appear when you scroll your inventory. Shows even in software mode.
- Solution - Use gsdx 3623