TimeSplitters: Future Perfect: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS=? | |OS=? | ||
|CPU=AMD Phenom II X6 1055T @ 2,9GHz | |CPU=AMD Phenom II X6 1055T @ 2,9GHz | ||
|GPU=AMD Radeon HD5850 | |GPU=AMD Radeon HD5850 | ||
|Revision= | |Revision=r4600 | ||
|Graphics=GSdx r4600 | |Graphics=GSdx r4600 | ||
|Sound= | |Sound=XPad 0.20 | ||
|Comments=BIOS: SCPH-50004, | |Comments=BIOS: SCPH-50004, 60 FPS most of the time, framerate can drop in some scenarios. It's really playable, other than the graphical glitches mentioned in issue section. | ||
|Tester= | |Tester=178.139.160.90 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Graphical glitches | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=A glitch in half of the screen makes some glitches and screen artifacts that can derivate into half white screen. When you look in an object, such as the Goliath Robot in the Machine Wars level, everything gets stretched up, making impossible to see game objects. | ||
|Workaround= | *Rebooting the pcsx2 and running with no changes in settings gets rid of the glitch, but then the graphical glitches pop up later on. Also, US version works fine (despite this) in arcade mode, but as soon as you enter story mode the fmvs run slow and gameplay overall does not seem to work at all. | ||
|Workaround=No known solution | |||
}} | |||
{{Issue | |||
|IssueName=Game will not work directly from CD | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=Future perfect will not load directly from disc but only by using an iso driver. | |||
|Workaround=Use ISO image | |||
}} | }} | ||
Revision as of 17:15, 3 October 2014
TimeSplitters: Future Perfect | |||||||||||||||||||||||||
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
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r4600 | GSdx r4600 | XPad 0.20 | BIOS: SCPH-50004, 60 FPS most of the time, framerate can drop in some scenarios. It's really playable, other than the graphical glitches mentioned in issue section. | 178.139.160.90 |
Known Issues
Graphical glitches
- Status: Active
- Type: Major
- Description: A glitch in half of the screen makes some glitches and screen artifacts that can derivate into half white screen. When you look in an object, such as the Goliath Robot in the Machine Wars level, everything gets stretched up, making impossible to see game objects.
- Rebooting the pcsx2 and running with no changes in settings gets rid of the glitch, but then the graphical glitches pop up later on. Also, US version works fine (despite this) in arcade mode, but as soon as you enter story mode the fmvs run slow and gameplay overall does not seem to work at all.
- Workaround: No known solution
Game will not work directly from CD
- Status: Active
- Type: Major
- Description: Future perfect will not load directly from disc but only by using an iso driver.
- Workaround: Use ISO image